In the future it's better if you can attach any logs as a github gist or text file so they don't fill up the whole issue.
Are you using dxvk's dxgi.dll along with vkd3d-proton?
looks like maybe it fails because it's trying to use amdags, which will probably never work with vkd3d-proton on windows. Maybe overwriting the vendor id in dxvk.conf to something with dxgi.customVendorId = ffff will help, but keep in mind that vkd3d-proton is usually either slow or broken on AMD's windows driver, so there is not much point in using it in the first place on windows.
In the future it's better if you can attach any logs as a github gist or text file so they don't fill up the whole issue.
Are you using dxvk's dxgi.dll along with vkd3d-proton?
tried both with and without dxvk dxgi.dll i still get the same fatal error.
vkd3d-proton can't work without dxvk's dxgi.dll. Try the config option I posted above. If that doesn't help there is probably nothing that can be done here. The game is known to work on linux with vkd3d-proton.
Ye try the config, needs to be made next to the exe or where ever the dxgi log is generated if that is different.
I tried to quickly boot the game on Linux with 2.9 both with the radv and amdvlk driver and besides the videos being black it seems to work and i can get to the main menu. Same GPU
vkd3d-proton can't work without dxvk's dxgi.dll. Try the config option I posted above. If that doesn't help there is probably nothing that can be done here. The game is known to work on linux with vkd3d-proton.
dxgi.customVendorId = ffff
did the trick for me the game launched however it is stuck on a black screen and won't load the intro movies.
Skip them with holding space and see if it doesn't go ahead after that
Skip them with holding space and see if it doesn't go ahead after that
It worked Thank you so much!!
I will look in to making a separate issue for the black videos if it is indeed related to vkd3d-proton
Is there a workaround for ray tracing?
I have VKD3D_CONFIG = dxr set in enviroment variables but when i enable raytracing in game It gives me a fatal error crash.
Ray tracing is pretty broken on all AMD drivers with vkd3d-proton, so probably not.
VKD3D_CONFIGx1 2023-05dxgi.dllx4 2023-05amdxc64.dllx1 2023-05null_class_ptr_read_c0000005_amdxc64.dllx1 2023-050xc0000005x1 2023-05
Getting Unreal Engine Fatal Error Crash at start of the exe when vkd3d is installed.
here is the full crash log
`
KEY_VALUES_STRING: 1
FILE_IN_CAB: UE4Minidump.dmp
CONTEXT: (.ecxr)
rax=0000000000000000 rbx=0000000000000000 rcx=000000000e1e97a8
rdx=f7859b33211854be rsi=0000000000f7e7b8 rdi=000000000e1e97a8
rip=00007ffa550024c4 rsp=0000000000f7e730 rbp=0000000000f7e790
r8=0000000000f7e7b8 r9=00007ffab9f4e170 r10=0000000030fa6080
r11=0000000000000000 r12=0000000000000000 r13=00007ff64b57e020
r14=0000000000f7e8e8 r15=0000000000000000
iopl=0 nv up ei pl nz na po nc
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010206
amdxc64+0x824c4:
00007ffa
550024c4 488b5038 mov rdx,qword ptr [rax+38h] ds:0000000000000038=????????????????Resetting default scope
EXCEPTION_RECORD: (.exr -1)
ExceptionAddress: 00007ffa550024c4 (amdxc64+0x00000000000824c4)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 0000000000000000
Parameter[1]: 0000000000000038
Attempt to read from address 0000000000000038
PROCESS_NAME: ToM-Win64-Shipping.exe
READ_ADDRESS: 0000000000000038
ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.
EXCEPTION_CODE_STR: c0000005
EXCEPTION_PARAMETER1: 0000000000000000
EXCEPTION_PARAMETER2: 0000000000000038
STACK_TEXT:
00000000
00f7e730 00007ffa55003476 : 000000000b4fcb18 000000000e1e97a8 000000000e1e97a8 00007ff649cc57c6 : amdxc64+0x824c400000000
00f7e760 00007ff649cc582b : 0000000000f7e8a8 00000000101b1250 00000000101b1428 0000000000000000 : amdxc64!AmdExtD3DCreateInterface+0x6c600000000
00f7e7a0 00007ff649cc625f : 0000000000f7e8a8 00000000101b1250 0000000000000000 0000000000000000 : ToM_Win64_Shipping!agsDriverExtensionsDX11_WriteBreadcrumb+0x6bb00000000
00f7e7e0 00007ff64793bf77 : 00000000103422e8 0000000000f7e960 0000000000000000 0000000018d5e020 : ToM_Win64_Shipping!agsDriverExtensionsDX12_CreateDevice+0x1ef00000000
00f7e860 00007ff647944361 : 00000000010a7648 0000000000f7eb50 00000000010a7648 0000000018d5e020 : ToM_Win64_Shipping!ffxGetVkImageView+0xb3e25700000000
00f7ea50 00007ff64798f96c : 0000000018d117a0 0000000000000001 00007ff64b57e020 000000000e60b290 : ToM_Win64_Shipping!ffxGetVkImageView+0xb4664100000000
00f7eb80 00007ff6485cf115 : 0000000000000000 000000000e60b290 0000000000000000 0000000000000000 : ToM_Win64_Shipping!ffxGetVkImageView+0xb91c4c00000000
00f7ed30 00007ff646538c9d : 000000000e60b300 0000000000000004 00007ff64a78a5c8 0000000000000001 : ToM_Win64_Shipping!ffxGetVkImageView+0x17d13f500000000
00f7eea0 00007ff646531a36 : 0000000000000255 00007ff649e9dbe0 0000000000000000 0000000006287b00 : ToM_Win64_Shipping!AK::WriteBytesCount::Reserve+0xd04d00000000
00f7f4f0 00007ff646531d1a : 0000000000000030 0000000000000000 0000000000000000 0000000000000000 : ToM_Win64_Shipping!AK::WriteBytesCount::Reserve+0x5de600000000
00f7f620 00007ff646532fb4 : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : ToM_Win64_Shipping!AK::WriteBytesCount::Reserve+0x60ca00000000
00f7f660 00007ff64653bfd4 : 000000000000000a 00007ffaee68549c 00000000010a800a 0000000000000000 : ToM_Win64_Shipping!AK::WriteBytesCount::Reserve+0x736400000000
00f7feb0 00007ff649dc378e : 000000000000000a 00007ff649dc3805 0000000000000000 0000000000000000 : ToM_Win64_Shipping!AK::WriteBytesCount::Reserve+0x1038400000000
00f7fef0 00007ffaef0626ad : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : ToM_Win64_Shipping!agsCheckDriverVersion+0xfceae00000000
00f7ff30 00007ffaf114a9f8 : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : kernel32!BaseThreadInitThunk+0x1d00000000
00f7ff60 0000000000000000 : 0000000000000000 0000000000000000 0000000000000000 0000000000000000 : ntdll!RtlUserThreadStart+0x28STACK_COMMAND: ~0s; .ecxr ; kb
SYMBOL_NAME: amdxc64+824c4
MODULE_NAME: amdxc64
IMAGE_NAME: amdxc64.dll
FAILURE_BUCKET_ID: NULL_CLASS_PTR_READ_c0000005_amdxc64.dll!Unknown
OS_VERSION: 10.0.22621.1
BUILDLAB_STR: ni_release
OSPLATFORM_TYPE: x64
OSNAME: Windows 10
IMAGE_VERSION: 31.0.14057.2005
FAILURE_ID_HASH: {ac9cacbc-d019-a8b4-7a28-a2425548d10b}
Followup: MachineOwner
`
Software information
Name of the game, settings used etc.
Lord of the rings Gollum
System information
Log files
UE4Minidump.zip