After upgrading to the latest stable 535.54.03 driver I've noticed screen tearing in games running through DXVK and VKD3D-Proton. These are all V-synced and running in a Wayland session. I've reported it to Nvidia already, but normal desktop use is unaffected, that's why I'm curious. Is this something that will be fixed through enabling KHR_present_wait or it's purely another driver bug?
Hi!
After upgrading to the latest stable 535.54.03 driver I've noticed screen tearing in games running through DXVK and VKD3D-Proton. These are all V-synced and running in a Wayland session. I've reported it to Nvidia already, but normal desktop use is unaffected, that's why I'm curious. Is this something that will be fixed through enabling KHR_present_wait or it's purely another driver bug?
Software information
Every VKD3D-Proton or DXVK game
System information