Without VKD3D_CONFIG=dxr it shouldn't detect any ray tracing, does it work if you set VKD3D_CONFIG=dxr,enable_experimental_features?
Of course, why am I so stupid? I put VKD3D_CONFIG=dxr11 in /etc/environment months ago and totally forgot about it until now.
Embarrassing...
ge-proton8-8x1 2023-07VKD3D_CONFIG=dxr11x1 2023-07VKD3D_CONFIG=dxrx1 2023-07VKD3D_CONFIG=dxr,enable_experimental_features?x1 2023-07VKD3D_CONFIG=enable_experimental_features`x1 2023-07VKD3D_FEATURE_LEVEL=12_2`x1 2023-07
Software information
A Plague Tale Requiem, Version 1.5.1 from GOG
System information
As I was mentioning in #1437, when using
VKD3D_CONFIG=enable_experimental_featuresthe game no longer detects ray tracing support.I also noticed that the game now works with
VKD3D_FEATURE_LEVEL=12_2(it used to require 12_0) so I did some more testing: