Attempting to run Nvidia's Path Tracing SDK v1.2.0 demo crashes while compiling RT pipeline using DXIL shaders. It might be possible that the demo is just naughty and uses some Nvidia-specific vendor hacks even when we report them as unsupported (in which case feel free to close this as not planned) but maybe there is some actual bug in dxil-spirv so I'm reporting this just in case. The issue still persists even if I disable NVAPI hack and prevent nvapi64.dll from being loaded.
Attempting to run Nvidia's Path Tracing SDK v1.2.0 demo crashes while compiling RT pipeline using DXIL shaders. It might be possible that the demo is just naughty and uses some Nvidia-specific vendor hacks even when we report them as unsupported (in which case feel free to close this as not planned) but maybe there is some actual bug in dxil-spirv so I'm reporting this just in case. The issue still persists even if I disable NVAPI hack and prevent
nvapi64.dllfrom being loaded.This seems to be the DXIL it dies at:
4dc02361d5320746.lib.dxil.gz
Software information
Nvidia's Path Tracing SDK v1.2.0, prebuilt binaries are downloadable here.
DXVK_ENABLE_NVAPI=1VKD3D_CONFIG=dxr11System information
Log files
pt_sdk.log
backtrace.txt