protonscr

Cyberpunk 2077 2.0 Stuttering performance

vkd3dopen
HansKristian-Work/vkd3d-proton#1712 · opened 2023-09-26 by Katherine1 · updated 2023-12-13 · 7 comments · github
KKatherine1 2023-09-26 github

Please describe your issue as accurately as possible. Include screenshots or videos if relevant

Software information

Cyberpunk 2077

Anisotropy | 16x
Local Shadow Mesh Quality | High
Local Shadow Quality | High
Cascaded Shadows Range | Medium
Distant Shadows Resolution | High
Volumetric Fog Resolution | Low
Max Dynamic Decals | High
Screen Space Reflections Quality | Medium
Subsurface Scattering Quality | Medium
Ambient Occlusion | Medium
Color Precision | Medium
Volumetric Cloud Quality | Medium
Mirror Quality | High
Ray Tracing | Ultra

System information

  • GPU: Nvidia Geforce 3080ti mobile
  • Driver: 535.113.01 (also tested on the latest vulkan beta driver 535.43.02)
  • Proton version: Proton-GE 8-16 (Also tested on proton-GE 8-1 and bleeding edge)

Description

Within 10-15 seconds of loading into the game, I get hit by a sudden, highly regular fluctuation in FPS, where it'll bounce down to in the teens fps and back up once a second or so for three or for bursts, before staying at full speed for a couple more seconds and repeating. This doesn't seem to be affected by anything going on in the game and hits with such regularity that it seems to be something else.

Within the logs, all the errors are around vkd3d, and it seems to be some sort of sync error with it unable to release a semaphore.

Log files

Please attach Proton or Wine logs as a text file:
steam-1091500.log

KKatherine1 2023-09-30 github

With the latest vulkan beta drivers, it seems like this issue has resolved itself.

KKatherine1 2023-09-30 github

On further testing, it looks like the issue isn't gone, just less frequent. Here's a log from playing with the latest Vulkan Beta driver: 535.43.10
steam-1091500.log

CCennepal 2023-09-30 github

Me and a few people in this issue have the same problem.

MMatt8110 2023-10-09 github

It may be related to this? https://gitlab.freedesktop.org/mesa/mesa/-/issues/9189

I was having what sounds like a similar issue and building a kernel with the patch provided towards the bottom of this thread fixed the frame time spikes.

DDRIVANnega 2023-10-27 github

have anyone tested with wine cpu topologdy command line ?? cause in cyberpunk SMT settings is not well understood for any linux kernel to compute when its only designed for windows kernel scheduler to commute differential between intel and amd cpu's topology due to e-cores setup and amd users has to put their settings manually for proton bleeding edge games from this year

?ghost 2023-12-06 github

On non latest vulkan beta drivers it can to be solved with gamescope.

TTheEpicNoobZilla 2023-12-13 github

When i launch the game without GOG Launcher (directly launching Cyberpunk2077.exe) i have no stuttering, but when launching via GOG launcher (not HGL) i have stuttering issues. Fedora 39 with RDNA2 GPU