protonscr

Resident Evil 3 Remake Crash

vkd3dclosed
HansKristian-Work/vkd3d-proton#179 · opened 2020-07-03 by NextGenRyo · updated 2020-11-17 · 7 comments · github
NNextGenRyo 2020-07-03 github

When starting the game and progressing to the menu the game will crash/freeze on black screen before being able to see the menu.
I thought it would be good to mention this.
( Resident evil 2 remake works great on MAX settings! Awsome )

System information:
Nvidia: 1080ti Driver: 440.82
CPU: AMD Ryzen 9 3900X
OS: Manjaro XFCE

Anything you need I will be happy to provide.

Ddoitsujin maintainer 2020-07-05 github

Is this a regression? RE3 was working just fine when I last tested it. Edit: Still works fine on my end.

Also, please provide at least Proton log files.

NNextGenRyo 2020-07-05 github

Are you using a steam proton or a custom one? I tested with steams proton and GE version, both crash on black screen before getting to the main menu.
Hope the log helps.
Log:
steam-952060.log

NNextGenRyo 2020-07-17 github

@doitsujin Was the log helpful?

GGloriousEggroll 2020-10-12 github

Last i tried it had problems with custom overlays. If you have something like mangohud enabled disable it. Other than that I just double checked here and it ran fine on dx12/vkd3d

NNextGenRyo 2020-11-17 github

Works with vkd3d 2.0 now.

Nngoquang2708 2020-11-17 github

Works with vkd3d 2.0 now.

Isn't it still need MF?

NNextGenRyo 2020-11-17 github

Yes but the crash I posted was before hitting the menu and not when
starting the game.
Now with vkd3d 2.0 it looks like it's going to crash because when it's just
about to start the start menu, it takes a few seconds. ( before would
completely freeze with no error on a black screen and re3 mouse ) With dxvk
it's a smooth transition into the start menu.
But with vkd3d now, game looks to function like normal.

On Tue, 17 Nov 2020, 04:37 Quang Ngô, [email protected] wrote:

Works with vkd3d 2.0 now.

Isn't it still need MF?


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