protonscr

VRR has half the game's refresh rate

vkd3dclosed
HansKristian-Work/vkd3d-proton#1911 · opened 2024-02-22 by fililip · updated 2024-03-01 · 2 comments · github
Ffililip 2024-02-22 github

When playing Cyberpunk with my RTX GPU with my display plugged into the AMD one, my screen's refresh rate is "set" to half the game's frame rate.

I assume this might be due to Wayland implicit sync (the GPU is maxed out/at 98-100% usage), but better to ask here.

Software information

Game: Cyberpunk 2077
Desktop: KDE Plasma 5.27.10 Wayland

System information

  • GPU: AMD Radeon RX 6600 XT (presentation), RTX 4070 Super (rendering)
  • Driver: nvidia-utils 550.40.07, Mesa 24.0.1
  • Wine version: Proton 8.0
  • VKD3D-Proton version: 2.11

Reference picture

PXL_20240222_212303603

Log file

steam-heroic-Cyberpunk 2077.log

Ffililip 2024-02-23 github

This seems to be vsync-related. Enabling vsync (165) seems to mitigate this problem.

HHansKristian-Work maintainer 2024-03-01 github

This isn't really in the domain of vkd3d-proton. Sounds more like a PRIME issue. We don't have control over this.

Proton versions