protonscr

Marvel's Guardians of the Galaxy: some surfaces are glitchy

vkd3dclosed
HansKristian-Work/vkd3d-proton#1943 · opened 2024-03-14 by SuperSamus · updated 2026-07-16 · 3 comments · github
SSuperSamus 2024-03-14 github

Some surfaces in the game show glitchy squares when looked at.
Some examples of surfaces that exhibit the problem are in Knowhere (Chapters 6 and 12) or Fin Fang Foom's neck (Chapter 13).
Photo in Chapter 6:
Screenshot_20240314_233152

Photo in Chapter 12:
Screenshot_2020315_002015

It is much more noticeable when actually playing, since the glitchiness flickers.
Screencast_20240315_003418.webm

Software information

Marvel's Guardians of the Galaxy. (Epic Games Store)
Settings don't change anything, except resolution (the issue is less noticeable at lower resolutions). It seems that changing resolutions at runtime does something? (e.g. Resizing the window in windowed mode)

System information

  • GPU: AMD RX 6700 XT
  • Driver: Mesa Git (c9e66df39fb1eef50f7e9ccf519391f5137c6b6f)
  • Wine version: Tested both 9.4-tkg and 8.26-GE (from a practically fresh prefix)
  • VKD3D-Proton version: 2.11.1-5-ffb04fb, also tried 2.8.

Log files

gotg-2.11.1-5-ffb04fb.log

Reproduction

~Unfortunately, I completed the game, and I can't save from chapter select, so the quickest way is:~
EDIT: I just found out that there's a secret combination to save anyway...
Take this save file, extract it (note that this is the EGS version: in my case I'd drop this in AppData/Roaming, but check PCGW), load save slot 2, and look to the right.

(For old instructions, look the older edit.)

Sshelterx 2024-03-21 github

It seems that some glitches in this game are also present in Windows, have you crosschecked?

SSuperSamus 2024-03-21 github

I don't have a Windows PC, so I can't crosscheck.

SSuperSamus 2026-07-16 github

Fixed by #3109 (the artifact for that PR was deleted so I tested with a newer version, and also tested that the issue was there with 3.0.1).

Nothing extracted yet.