protonscr

Avatar: Frontiers of Pandora no Nvidia Frame Generatin or HDR

vkd3dopen
HansKristian-Work/vkd3d-proton#2010 · opened 2024-06-06 by Schrotty74 · updated 2025-01-14 · 5 comments · github
SSchrotty74 2024-06-06 github

I use the Vulkan Mod for the Game and the Game not crash every time to the desktop. Only issues i dont have Nvidia Frame Generation. I can only select FSR 3 or Intel. Without Vulkan i have it but the Game crash always.

BBlisto91 2024-06-06 github

Nvidia frame generation is indeed not supported yet. If you are using vkd3d-proton on Windows then it also likely won't be supported in the future.

SSchrotty74 2024-06-06 github

Ok thx. Its not a big problem. FSR 3 is also ok.

SSchrotty74 2024-06-07 github

HDR also not work here with Vulkan.

Ddoitsujin maintainer 2024-06-08 github

HDR requires explicitly using the Gamescope WSI layer and a HDR-capable Wayland setup.

Edit: since you seem to be on Windows, it also explicitly requires setting an environment variable (DXVK_HDR=1) and also requires that the game actually uses DXGI HDR functionality rather than nvapi and friends.

BBlisto91 2025-01-14 github

I don't imagine that Nvidia frame generation will ever work on Windows as it needs working nvapi
Edit: :Derp I already wrote that above

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