protonscr

God of War Ragnarok crashing on Arc GPU

vkd3dclosed
HansKristian-Work/vkd3d-proton#2133 · opened 2024-09-24 by exalented · updated 2024-10-02 · 3 comments · github
Eexalented 2024-09-24 github

Crash window:

image
The game pops a blank black window, then shortly after, crashes before getting to the menus.

Software information

God of War Ragnarok
Tried installing vcrun2022 into bottle.
If I use DXVK+vkd3d-proton on Windows tge same behaviour happens. Without these technologies the game boots fine.

System information

  • No rebar accessible.
  • Kernel: 6.10.10-arch1-1
  • GPU: Sparkle Intel Arc A750 8GB
  • Driver: Mesa 24.2.3-arch1.1
  • Wine version: wine 9.18-1, UMU-Proton-9.0-2
  • VKD3D-Proton version:
$ vkd3d-compiler --version
vkd3d shader compiler version 1.11 using vkd3d-shader 1.11
..
multilib/lib32-vkd3d 1.11-1
extra/vkd3d 1.11-1
aur/vkd3d-proton-bin 2.13-1

Environment:

  • Sway 1.9/wlroots 0.18.1/Vulkan rendering backend/XWayland
  • VKD3D_CONFIG=dxr,force_static_cbv,single_queue,force_host_cached (makes no difference)
    SteamDeck=1 %command% (makes no difference)

Log files:

Wine log:
gowr.log

Mmbriar 2024-09-25 github

Have you tried force_vk_vendor=-1 since the game supports XeSS? Either way most likely a driver bug.

Eexalented 2024-09-25 github

I have. The application does the same thing.

Mmaxchisto 2024-09-28 github

might be unrelated, but are you using i915 or xe driver?
Black Myth Wukong Benchmark doesn't start for me when on xe driver. could be the same problem.

Proton versions

Launch options

Launch lines