protonscr

VRAM allocation issue on Dead by Daylight & other DX12 Games

vkd3dopen
HansKristian-Work/vkd3d-proton#2359 · opened 2025-02-27 by CourteousGeek · updated 2025-02-27 · 1 comments · github
CCourteousGeek 2025-02-27 github

Crashes the game after a certain time while on DXVK it runs just fine if not better.

Software information

Dead by Daylight, All settings on low except; medium distance, textures and effects.

System information

  • GPU: NVIDIA GeForce GTX 1050
  • Driver: NVIDIA 570.86.16
  • Wine version: GE-Proton9-25
  • VKD3D-Proton version: VKD3D-Proton @ bf7efb2

Log files

Please attach Proton or Wine logs as a text file: steam-381210.log

  • When using Proton, set the Steam launch options for your game to PROTON_LOG=1 %command% and attach the corresponding steam-xxxxx.log file in your home directory.
  • When using regular Wine, use wine game.exe > game.log 2>&1 and attach the resulting game.log file.
HHansKristian-Work maintainer 2025-02-27 github

GPU: NVIDIA GeForce GTX 1050

This GPU does not support the pageable memory EXT, so memory allocations will start to fail eventually. Given this is an ancient 2 GB GPU, I don't think there is anything we can do.

Proton versions

Launch options