protonscr

Marvel's Spider-Man 2 crashes when raytracing is enabled

vkd3dclosed
HansKristian-Work/vkd3d-proton#2392 · opened 2025-03-11 by CarnageDevs · updated 2025-03-11 · 0 comments · github
CCarnageDevs 2025-03-11 github

With the latest patch 4 of Marvel's Spider-Man 2, launching the game with raytracing enabled or enabling it in the settings results in a crash with the following error:

Image

This didn't happen prior to this patch.

Software information

Marvel's Spider-Man 2 with raytracing preset set to anything that is not "Off"

System information

  • GPU: AMD Radeon RX 7900 XTX
  • Driver: Mesa 24.3.4 (git-769e51468b), but mesa-git was also tested and it similarly crashes
  • Wine version: Proton Experimental
  • VKD3D-Proton version: Proton Experimental

Log files

I'm unable to get a log file as launching the game with PROTON_LOG=1 %comand% leads to the game launching to a black screen and writing to the log file endlessly (several gigabytes) with no crash, requiring me to force quit it.

Proton versions

Launch options