protonscr

monster hunter wilds hardcrashes amd gpus after game update

vkd3dclosed
HansKristian-Work/vkd3d-proton#2430 · opened 2025-04-04 by sylveonsylvia · updated 2025-04-08 · 3 comments · github
Ssylveonsylvia 2025-04-04 github

after the latest game update launching the game freezes the display and requires a force reboot to recover. from looking at the discussion forums this effects the steam deck too

System information

  • GPU:AMD ATI Radeon RX 6600 XT
  • Driver: 1:25.0.2-2
  • Wine version: proton experamental

Log files

steam-2246340.log

amdgpu errors in the kernel log https://pastebin.com/cwV9C9M0

BBillli11 2025-04-04 github
Ddoitsujin maintainer 2025-04-04 github

Confirmed bug in the DirectStorage decompression shader, subgroupShuffle reading inactive lanes, which doesn't happen in the older version. Sigh.

Rruinedraziel 2025-04-07 github

Same error here, can confirm that replacing DirectStorage for 1.2.2 makes the game work again.

Kernel 6.13.8-arch1-1
WM: I3
GPU: XFX Amd Radeon 7800XT 16GB
CPU: Amd Ryzen 7 3800X
Ram: 32GB
Mesa 25.1.0-devel (git-78c73a4aeb)

https://pastebin.com/jMrp0AyU

Upstream links