protonscr

Monster Hunter Wilds: Stuttering every 5 seconds and 800ms of input delay

vkd3dopen
HansKristian-Work/vkd3d-proton#2437 · opened 2025-04-09 by codebam · updated 2025-04-09 · 1 comments · github
Ccodebam 2025-04-09 github

This happens most frequently in the Oilwell Basin spawn area, where if I stay for longer than 1 minute it starts stuttering to 5 FPS, 800 ms input delay, and freezes the entire game for nearly a second every 5 seconds.

Software information

Monster Hunter Wilds on Ultra with RT on medium and frame generation turned off.

System information

  • GPU: 7900XTX
  • Driver: Mesa-git 25.1.0 g3041440
  • Wine version: 10.5.r0
  • VKD3D-Proton version: 8002a113b0fb481

Log files

steam-2246340.log

Ccodebam 2025-04-09 github

This happens in Mesa 25.0.1 and many other versions and combinations of wine and vkd3d-proton, and has been present pre-patch.

Nothing extracted yet.