There is artifacting/blocking with FSR 3 in satisfacotry under specific circumstances, like when exiting radiation. Frame Generation causes it more frequently, everytime when looking at soemthing slightly busy.
At exactly 60% Scaling the artifacting stops.
I was not able to reproduce this on windows.
It happenes on both the latest FSR Version shipped with the game as well as the latest one from DLSS Swapper, but is less pronounced on the latter.
There is artifacting/blocking with FSR 3 in satisfacotry under specific circumstances, like when exiting radiation. Frame Generation causes it more frequently, everytime when looking at soemthing slightly busy.
At exactly 60% Scaling the artifacting stops.
I was not able to reproduce this on windows.
It happenes on both the latest FSR Version shipped with the game as well as the latest one from DLSS Swapper, but is less pronounced on the latter.
video
Software information
Satisfactory (Experimental)
System information
Log files
CrabEA-lastPlay.log