protonscr

Artifacting with FSR in Satisfacory

vkd3dclosed
HansKristian-Work/vkd3d-proton#2449 · opened 2025-04-26 by nodscher · updated 2025-04-30 · 0 comments · github
Nnodscher 2025-04-26 github

There is artifacting/blocking with FSR 3 in satisfacotry under specific circumstances, like when exiting radiation. Frame Generation causes it more frequently, everytime when looking at soemthing slightly busy.
At exactly 60% Scaling the artifacting stops.
I was not able to reproduce this on windows.
It happenes on both the latest FSR Version shipped with the game as well as the latest one from DLSS Swapper, but is less pronounced on the latter.

video

Software information

Satisfactory (Experimental)

System information

  • GPU: 9070 xt
  • Driver: Mesa 25.2.0-devel (git-3c021b79b4)
  • Wine version: GE Proton 9-27 / Proton 9.0
  • VKD3D-Proton version: git-fc2b6f4

Log files

CrabEA-lastPlay.log

Proton versions