test_null_descriptor_resinfo_dxil and test_null_descriptor_resinfo_dxbc fail when LVP_POISON_MEMORY=1 is set (probably because vkd3d-proton uses an internal buffer when descriptor sets are used). Using the descriptor buffer path with lavapipe makes the tests pass.
The index buffer in ray tracing tests seems to be wrong (assuming it is supposed to be quads): { 0, 1, 2, 3, 2, 1 } -> { 0, 1, 2, 3, 0, 2 }.
test_null_descriptor_resinfo_dxilandtest_null_descriptor_resinfo_dxbcfail whenLVP_POISON_MEMORY=1is set (probably because vkd3d-proton uses an internal buffer when descriptor sets are used). Using the descriptor buffer path with lavapipe makes the tests pass.{ 0, 1, 2, 3, 2, 1 }->{ 0, 1, 2, 3, 0, 2 }.