Sorry for bothering, but probably this issue is not related to VKD3D. Today I've played a few hours more after disabling NTsync with Proton-GE and used my old prefix - the game seems working fine without crashes. Then I reset my prefix and used Proton 10.0-4 - that was fine as well.
Later for a short period of time I ran Proton-GE/Cachy-Proton on a clean prefix with NTsync enabled and the game is running without issues. I will dig deeper to that direction.
If anyone will find this issue in the future, crashes was fixed by disabling gamemode for Remnant 2. After that the game is working completely fine.
proton 10.0-4x2 2026-02proton 9.0-4x1 2026-02
I'm experiencing frequently crashes in Remnant 2. After some period of time the game freezes the image (rendering process), while audio is still working kinda fine for a moment. Then the image on my screen rollbacks to a sec or two back and eventually freezes on that frame. During this period I can hear background music, but there's no signs of other actions (e.g. enemies don't hit me). After 1-2 minutes the game completely crashes. The rest of system is still responsible, so I can use my second monitor and other apps.
The game was working fine before Phantom Wasteland level. And now I'm not sure whether the issue is related to the kernel upgrade to 6.19 or not.
Software information
Remnant 2, medium settings, tried to disable all related Nvidia features in the game options, but it doesn't help.
System information
Log files
RemnantII-steam-1282100.log