I wouldn't expect present timing to be enabled on Deck at all yet, so I'm confused. Also, a 7.0 kernel on Deck makes no sense. I'm very confused.
I use cachyos handheld, and I installed mesa-git through the console.
if lossless scaling or amd framegen creates an additional frame, then smoothness won't work either?
grounded 1 outputs 60 frames per second at medium settings, but I have locked fps to 30, then there is a delay and the smoothness disappears
Do you have any evidence present timing is active? This issue make very little sense otherwise. It's also very hard to try to support a situation where every part of the software stack is customized like this.
proton experimentalx1 2026-05
Unstable fps, but you can feel the smoothness of movement from the new vulkan extension, there was a desire to block fps 30, but at the same time there is a slight delay and the new extension stops working, is this the expected behavior?
https://cdn.steamusercontent.com/ugc/11635723192520640831/5B27CD76021C4238EA12B019BF0266DA0BA2043F/
Software information
Red Dead Redemption 1(2668510), game settings are ultra, blur is disabled, FSR3 native aa, setting is changing to lock fps 30/60
System information
Log files
https://www.dropbox.com/scl/fi/rsa9rxdi7bci05iw9epem/steam-2668510.log?rlkey=gl6u8d7meepe3grkmh8u7t6f3&st=eb75vw1k&dl=0