Game crashes also when getting near to the Swamp Camp - log attached.
Game crashes also when getting near to the Swamp Camp - log attached.
Can you share a savegame from around the area that causes the crash? Also, have you been able to check on 610 or beta drivers by any chance?
Nvidia 610 just became available on Fedora today. I loaded some old save from act 1, Swamp Camp didn't crash but the game crashed again when approached the cave in New Camp.
I loaded also my very last autosave from the Sleeper fight - game crashed after few seconds.
Fresh save from New Camp, not far from the cave.
I also feel the game stutters much more with heap enabled. It runs buttery smooth without heap but it needs 2-3 save loads to run that stable.
Nvidia 610 just became available on Fedora today. I loaded some old save from act 1, Swamp Camp didn't crash but the game crashed again when approached the cave in New Camp. I loaded also my very last autosave from the Sleeper fight - game crashed after few seconds.
Fresh save from New Camp, not far from the cave.
I also feel the game stutters much more with heap enabled. It runs buttery smooth without heap but it needs 2-3 save loads to run that stable.
Thanks for the save file, i was able to reproduce the crash with it.
This bug should be resolved in the linux beta driver. Please give that a shot if you can.
proton 11.0-20260602x1 2026-06proton experimentalx1 2026-06VKD3D_CONFIG=descriptor_heapx1 2026-06
Gothic Remake freezes and crashes to desktop when entering the big cave in New Camp. The game worked very well for ~ 8 hours of gameplay before arriving to New Camp.
Disabling descriptor heap fixes crashing, but performance is significantly worse.
Software information
Gothic Remake.
Launch variables: VKD3D_CONFIG=descriptor_heap gamemoderun %command%
System information
Log files
Please attach Proton or Wine logs as a text file:
steam-1297900.log