Do you have framegen enabled or something?
Not sure how XeLL works exactly, but I don't think it's unexpected that there are issues. We really need proper driver support for multiple graphics queues.
Do you have framegen enabled or something?
Not sure how XeLL works exactly, but I don't think it's unexpected that there are issues. We really need proper driver support for multiple graphics queues.
I have XeFG enabled, since XeLL only can works with XeFG enabled on other hardware vendors rather than intel
PROTON_LOG=1x1 2026-07VKD3D_CONFIG=no_staggered_submit.x1 2026-07
Please describe your issue as accurately as possible without being overly verbose (no wall of AI/LLM output). Include screenshots or videos if relevant
Basically, this command helps with a performance boost, and also makes work XeLL with Optiscaler: VKD3D_CONFIG=no_staggered_submit.
I have not found any other game where this command helps, but i will continue investigating.
According to some Optiscaler Devs this is due to the way the .exe of the games were packged, and quoute; "configs will only make a diff on unreal games that arent using win64-shipping format, win64-shipping named exes already have the configs apploed" which myselft confirmed that's the case for those games.
Software information
Neverness to Everness and Mafia:The Old Country
System information
Log files
Please attach Proton or Wine logs as a text file:
Log whitout the command
steam-4508340.zip
Log with the command
steam-4508340.zip
PROTON_LOG=1 %command%and attach the correspondingsteam-xxxxx.logfile in your home directory.wine game.exe > game.log 2>&1and attach the resultinggame.logfile.