Game freezes repeatedly during play. In one 9.4 min session: 77 freeze events, ~336s total frozen (~60% of playtime). Doesn't happen on Windows on the same PC.
Every freeze is immediately preceded by a burst of this on one worker thread:
warn:vkd3d-proton:d3d12_resource_QueryInterface: {6b3b2502-6e51-45b3-90ee-9884265e8df3} not implemented, returning E_NOINTERFACE.
During the freeze itself, no thread logs anything — full process stall, not just one subsystem.
Freezes seem to line up with other players joining the lobby (their hide-object model loading?), so possibly tied to resource/pipeline creation.
Tested proton-cachyos, UMU-Proton, GE-Proton, and Proton Experimental — same behavior on all.
Software information
Meccha Chameleon, Steam AppID 4704690
System information
GPU: NVIDIA GeForce RTX 5060
Driver: 610.43.03 (nvidia-open)
Wine version: N/A (Proton)
VKD3D-Proton version: bundled with proton-cachyos-11.0-20260703
Game freezes repeatedly during play. In one 9.4 min session: 77 freeze events, ~336s total frozen (~60% of playtime). Doesn't happen on Windows on the same PC.
Every freeze is immediately preceded by a burst of this on one worker thread:
warn:vkd3d-proton:d3d12_resource_QueryInterface: {6b3b2502-6e51-45b3-90ee-9884265e8df3} not implemented, returning E_NOINTERFACE.
During the freeze itself, no thread logs anything — full process stall, not just one subsystem.
Freezes seem to line up with other players joining the lobby (their hide-object model loading?), so possibly tied to resource/pipeline creation.
Tested proton-cachyos, UMU-Proton, GE-Proton, and Proton Experimental — same behavior on all.
Software information
Meccha Chameleon, Steam AppID 4704690
System information
steam-4704690.log