protonscr

Halo infinite crashing with VKD3D_CONFIG=descriptor_heap

vkd3dclosed
HansKristian-Work/vkd3d-proton#3219 · opened 2026-08-18 by pollux78 · updated 2026-08-28 · 1 comments · github
Ppollux78 2026-08-18 github

Please describe your issue as accurately as possible without being overly verbose (no wall of AI/LLM output). Include screenshots or videos if relevant

When using VKD3D_CONFIG=descriptor_heap on my amd gpu halo infinite crashes when the intro plays

Software information

Halo infinite
APPID: 1240440

System information

  • GPU:RX 6700 10GB
  • Driver:Mesa 26.2.0
  • Wine version: Proton experimental
  • VKD3D-Proton version: 9a673d0b43acf51940e745ad156b4cd2f3a9799d vkd3d (vkd3d-2.0-297-g9a673d0b)

Log files

Please attach Proton or Wine logs as a text file:

steam-1240440.log

HHansKristian-Work maintainer 2026-08-28 github

Should be resolved now on master.

Proton versions

Launch options