protonscr

Verify and fix null pointer behaviour in some functions

vkd3dclosed
HansKristian-Work/vkd3d-proton#324 · opened 2020-10-28 by doitsujin · updated 2020-11-05 · 0 comments · github
Ddoitsujin 2020-10-28 github
  • [x] SetPipelineState with NULL pipeline. We already behave correctly here, unbinding the pipeline works and attempting to draw anything with no active pipeline crashes on native D3D12.
  • [X] Create{Graphics,Compute}PipelineState with NULL root signature. Solved in PR #359.

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