protonscr

Fix 64 UAV limit in vkd3d-shader

vkd3dclosed
HansKristian-Work/vkd3d-proton#326 · opened 2020-10-28 by doitsujin · updated 2020-10-29 · 0 comments · github
Ddoitsujin 2020-10-28 github

We should use a hash map rather than a flat fixed-size array to store UAV metadata.

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