protonscr

Some sort of texture flickering(?) in Horizon Zero Dawn

vkd3dclosed
HansKristian-Work/vkd3d-proton#369 · opened 2020-11-06 by Saancreed · updated 2020-11-17 · 1 comments · github
SSaancreed 2020-11-06 github

While running the in–game banchmark tool, some textures repeatedly flicker between their correct and black/transparent state. Video demonstrating the issue is here. The issue starts at and is very noticable at 0:13, but it also appears multiple times later on.

(Yes, I know video quality is… not the best, sorry for that.)

Proton 5.13 (but without Soldier runtime)
vkd3d-proton 2.0
Nvidia GTX 1660 Ti Mobile, 455.34.01

Would any sort of logs be useful here or should I simply wait until Joshie finishes his apitrace work?

SSaancreed 2020-11-17 github

Seems to be fixed now, most likely in 30c417bdbf459173a7e6260f171095415f97c925

Proton versions