Needed for D3D12 apitrace.
This indicates that the memory of the heap is allocated with MEM_WRITE_WATCH which allows page-level granularity dirty tracking on the memory.
We should probably do this via a host pointer import allocated with MEM_WRITE_WATCH.
Nothing extracted yet.
Needed for D3D12 apitrace.
This indicates that the memory of the heap is allocated with MEM_WRITE_WATCH which allows page-level granularity dirty tracking on the memory.
We should probably do this via a host pointer import allocated with MEM_WRITE_WATCH.