Most likely a dxgi issue, and thus outside the scope of vkd3d. Somehow, disabling vsync does not disable vsync properly. Other games are able to disable vsync, so might be something specific about this game.
Same applies for the Re3 demo
Control seems to have the same issue as well.
Should be solved by DXGI commit https://github.com/HansKristian-Work/wine/tree/dxgi-fix. I've submitted the fix to Wine mailing list.
Nothing extracted yet.
Most likely a dxgi issue, and thus outside the scope of vkd3d. Somehow, disabling vsync does not disable vsync properly. Other games are able to disable vsync, so might be something specific about this game.