This could be related to https://github.com/HansKristian-Work/vkd3d-proton/issues/915 where d61f562a3ec329f3c5fda9a43042a816ab824f45 and up added some new interfaces that are not fully supported when it comes to dxr11.
Possibly try to launch the game with VKD3D_CONFIG=dxr and see if it works then?
Possibly try to launch the game with
VKD3D_CONFIG=dxrand see if it works then?
Tried right now with dxr, but got the same outcome. Here the vkd3d log.
I can also confirm that the issue persist if I leave just the VKD3D_CONFIG=dxr* option and clear all the other variables, and it disappears as soon as I delete the former.
Edit: updated the log file with the right trace
I can confirm that the crash is caused by the Nvidia Driver 495.44. Downgrading to release 470.63 solved it.
proton experimentalx1 2021-11VKD3D_CONFIG=dxr`x2 2021-11VKD3D_CONFIG=dxr*`x1 2021-11PROTON_ENABLE_NVAPI=1x1 2021-11VKD3D_CONFIG=dxr11x1 2021-11
The game (SteamDB record) now hangs immediately at the rendering of the menu screen, after the presentation videos. Here below the launch command I have used:
VKD3D_CONFIG=dxr11 PROTON_ENABLE_NVAPI=1 mangohud gamemoderun %command% -dx12Tested Proton versions have been:
and both of them present the same outcome.
Last time I tested was with the older NVIDIA Driver 470.63.01 and it was working perfectly. I don't know if it is actually related to the update of the NVIDIA Driver to release 495.44.
Here is the full trace of vkd3d log.
Please let me know if I have to share more info about this case.
All the best,
Dave