I just tested using the latest vkd3d-proton and this was in the log file.
0154:warn:vkd3d_allocate_device_memory: Memory allocation failed, falling back to system memory.
0274:warn:create_shader_stage: Failed to compile shader, vkd3d result -3.
0274:err:vkd3d_shader_validate_shader_type: Expected VkShaderStage #1, but got VkShaderStage [#10](/issue/HansKristian-Work/vkd3d-proton/10).
warn: 6097.724:010c:0180:trace:seh:dump_unwind_info 0x10: pushq %r14
Looks like I wasnt able to share my entire log file, which was 1.8GB.
@TensaFlow Friendly ping. Are you still having this issue?
@Blisto91 No, it works properly now. Thanks for checking!
Forza Horizon 4 crashes during the first race in Lego Speed Champions (aka Lego Valley). I also tested with Proton Experimental, as well as the latest vkd3d-proton.
Logs
Here are all error logs, and all warning logs, as well as the first and last 5000 lines of the crash log.
System Information
GPU: RTX 3060
Driver/LLVM version: Nvidia 495.44
Kernel version: 5.15.6
Link to full system information report as Gist.
Proton version: 6.3-8 (also tested with Experimental)
Steps to replicate:
Unclear if this is related to a similar crash with Fortune Island, which was reported as fixed in 6.3-7 and has no comments since October.