Hello @mbtns, this should be evaluated on a per-game basis and we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/8496#issuecomment-5142995835.
Hi @kisak-valve The main issue is the controller recognition breaking when not using steam input and this was game-agnostic for me and present for both The Saboteur and VTM: Swansong. I can test it for more games if needed, but there was a clear regression from 11-1 to 11-2 . At least for my setup.
ge-proton11-1x1 2026-07ge-proton11-2x1 2026-07ge-proton11-3x1 2026-07proton experimentalx1 2026-07PROTON_PREFER_SDL=1`x1 2026-07PROTON_PREFER_SDL=1`.x1 2026-07
Compatibility Report
System Information
I confirm:
Symptoms
PROTON_PREFER_SDL=1is set, the controller is completely invisible to the game in Proton Experimental and GE-Proton 11-2/11-3.err:service:device_notify_proc failed to get event, error 1726(RPC failure preventing device enumeration).fixme:dsound:DSOUND_MixerVol There is no support for 8 channels(Audio stack failure).Reproduction
PROTON_PREFER_SDL=1.error 1726.Log Excerpts