In Nier: Automata there is always what appears to be a visible wireframe sphere around the camera or player position. There are also surfaces which will become transparent occasionally (depending on the angle they are viewed from), and can also result in parts of the player also not being rendered correctly.
I've tested this under both Xorg and Wayland, and with Proton 3.7-3 (stable) and 3.7-5 (beta) and experienced the same glitches in all tests.
System details
In Nier: Automata there is always what appears to be a visible wireframe sphere around the camera or player position. There are also surfaces which will become transparent occasionally (depending on the angle they are viewed from), and can also result in parts of the player also not being rendered correctly.
I've tested this under both Xorg and Wayland, and with Proton 3.7-3 (stable) and 3.7-5 (beta) and experienced the same glitches in all tests.