https://youtu.be/zNoO-n-xQYQ?t=290
This is the exact moment it "freezes" at. Its a cut scene so I wonder if it is some video playback issue? NOTE: this isn't frozen here as I stated (the steam is moving) but the audio carries on playing until it is obviously expecting some input from me
Update:
New proton beta ( 3.16-5 beta ) has fixed the two issues mentioned
#1 audio
#2 the apparent lockup during jackjack fight
This is also using nvidia 415.22 (includes some Vulkan improvements: VK_EXT_transform_feedback)
Not saying this game is ready to be whitelisted, but this is a good sign. Hopefully I can continue and complete the game with the family. If it does complete without issue this is a good candidate for whietlisting
[Whitelist] Lego Incredibles
Issue transferred from https://github.com/ValveSoftware/Proton/issues/2188.
@eeyrjmr posted on 2019-01-03T20:42:43:
Play button in the Steam client is sufficient.I have completed Lego:Incredibles completley in linux, using steam controllers and all via steam link with no issues since Proton 3.16-6
Play button in the Steam client is sufficient.proton 3.16-6x1 2019-01proton 3.7x1 2018-09
Generally the game runs smoothly. Sound issues, as in background music only (sound effect stop functioning fairly often). The minimap has graphic glitches (red tearing) but there is a game breaking bug when you are jackjack vs racoon.
Fight for a period and then when you are bashing X then B and kick the racoon into the pool the screen just holds on a poolside view... its not frozen as such as aspects of the scene are moving ("steam" from the pool etc...) can be seen BUT no way to progress.
Below is a screenshot of the scene where it just holds
https://steamuserimages-a.akamaihd.net/ugc/966474320530706991/52AF2865C2CE33F9253D216B88FB55C2A6B46825/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|1024%3A576&composite-to=*,*|1024%3A576&background-color=black
Tried with proton 3.7.3 and 3.7-5 beta, same result. cannot proceed