protonscr

Blockland

protonopen appid 250340Game compatibility - UnofficialMesa drivers
ValveSoftware/Proton#1343 · opened 2018-09-09 by vanyasem · updated 2026-07-30 · 14 comments · github · game page · search this game
Vvanyasem 2018-09-09 github

Whitelist Request

  • Name of the game to be whitelisted: Blockland
  • Steam AppID of the game: 250340

System Information

  • GPU: GTX 1080
  • Driver/LLVM version: nvidia 396.54
  • Kernel version: 4.18.6
  • Link to full system information report as Gist
  • Proton version: 3.7-6

I confirm:

  • [x] that pressing the Play button in the Steam client is sufficient.
  • [ ] that runtime config options are necessary to run the game.
  • [x] that no workarounds other than the mentioned ones are necessary.

Issues

  • [x] I haven't experienced any issues.
  • [x] There are no issues left open for this game.
Mmallgrab 2019-01-01 github

Changing shader quality in the settings crashes the game.

Kkisak-valve maintainer 2019-01-01 github

Hello @mallgrab, please copy your system information from steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report. Also, please add PROTON_LOG=1 %command% to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.

Mmallgrab 2019-01-03 github

Nevermind I just tried using Proton 3.16-6 Beta.
Does not crash when changing shaders like it used to in 3.7-6.

PPrivateCaller 2022-06-12 github

I'm still experiencing an instant crash when setting the shaders above Minimum on Proton 7.0-2
This issue appears to be specific to AMD GPUs, looking at ProtonDB and asking around.

System Information:
https://gist.github.com/PrivateCaller/9833cc11b2fd2a351019c1e007091570
Proton Log:
https://gist.github.com/PrivateCaller/8ad5aa5466d08cdd4e250166e39b499c

Wwaspennator 2024-03-26 github

Shader settings still seem to crash the game back to library on my oled deck if I set it to anything above minimum. Given that the deck is powered by AMD hardware, that's the reason why.

steam-250340.log

Seems like something happens around here.

Unhandled exception: page fault on read access to 0x00000000 in wow64 32-bit code (0x00000000).

Wwaspennator 2024-10-24 github

Shaders still crashes the game on anything above minimum on my oled with latest steamos stable.

Wwaspennator 2025-05-29 github

Still crashes on latest stable steamos version

@tarceri Sorry for the ping, but I was wondering if you could make a report for this on the mesa gitlab, I don't see any reports for it there, game specifically crashes on amd gpus with any shader settings above minimum

Ttarceri 2025-05-30 github

Still crashes on latest stable steamos version

@tarceri Sorry for the ping, but I was wondering if you could make a report for this on the mesa gitlab, I don't see any reports for it there, game specifically crashes on amd gpus with any shader settings above minimum

I haven't seen any report for this either. Will take a look :)

Ttarceri 2025-06-05 github

Still crashes on latest stable steamos version

@tarceri Sorry for the ping, but I was wondering if you could make a report for this on the mesa gitlab, I don't see any reports for it there, game specifically crashes on amd gpus with any shader settings above minimum

Mesa bug report https://gitlab.freedesktop.org/mesa/mesa/-/issues/13311

GGittyMac 2025-06-09 github

EDIT - Seemed that Steam or Flatpak was falling back to llvmpipe. It worked flawlessly after restarting Steam which used the Nvidia drivers. Please substitute Nvidia with Mesa's llvmpipe (Specifically llvmpipe (LLVM 19.1.7, 256 bits)).

I've gotten the same page fault error on Nvidia, except it's on startup before any config files get created. Seems that using Proton 5.0-10 fixed it on startup, however the shader issue exists, with setting it above minimum crashes when graphics load. So I'm not sure Nvidia is completely immune from it.

GPU: GTX 1650 SUPER (575.57.08)
Distro: Fedora Workstation 42 (Flatpak)

Wwaspennator 2026-06-18 github

@tarceri Retested now that steamos 3.8 has hit stable, game still seems to crash unless i tone down the shaders

Ttarceri 2026-07-09 github

Workaround for now is to set mesa_extension_override="+GL_EXT_geometry_shader4" the workaround should land in mesas workarounds file soon

Wwaspennator 2026-07-09 github

Workaround for now is to set mesa_extension_override="+GL_EXT_geometry_shader4" the workaround should land in mesas workarounds file soon

Can confirm that workaround seems to finally allow me to play the game with shaders set to anything above minimum, thanks

Wwaspennator 2026-07-30 github

Fix has landed in 26.1.6, all issues should be gone once steam deck updates to it.

Proton versions

Launch options