protonscr

The Elder Scrolls III: Morrowind

protonopen appid 22320Game compatibility - UnofficialMesa drivers
ValveSoftware/Proton#157 · opened 2018-08-22 by arzardk · updated 2025-12-20 · 29 comments · github · game page · search this game
Aarzardk 2018-08-22 github

steam-22320.log
Main menu video starts to play, i skipped it and then game crashed with Wine error:
Music Error: Can not play file. Data Files/Music/Special/morrowind title.mp3

Specs:
AMD FX-6350
Nvidia 1050 Ti 4 gb
8 gb RAM
Ubuntu 18.04.1
Nvidia Driver 396.51

Oomicron-b 2018-08-23 github

Morrowind needs mp3 support. For example on my Arch install to run Morrowind I need to install lib32-mpg123 On Ubuntu I think it is apt-get install libmpg123-0:i386

Aarzardk 2018-08-23 github

@m-svo okay, I will try it out later. Thanks!
Update: i installed this library and problem solved now for me. Should i close this issue now?

Oomicron-b 2018-08-25 github

@arzardk probably no, we should wait if Valve will decide to add this library to Steam or not. It`s a 32bit library, so maybe there is a chance of it not being available from repos in future, or not being available in some distros at all.

Jjaubin 2018-09-10 github

For me game works (Debian Stretch / NVidia 390.77 / KDE) but it turns out that some textures are completely messed up.

Oomicron-b 2018-09-10 github

@jaubin did you try verifying integrity of game files? Also (sorry for that question) are you using any mods?

Jjaubin 2018-09-11 github

Hi
No mod at all. The problem with textures mainly appears on roads which are sometimes replaced with grass and a blinking effect

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Le lun., sept. 10, 2018 à 16:48, m-svo[email protected] a écrit :
@jaubin did you try verifying integrity of game files? Also (sorry for that question) are you using any mods?


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Oomicron-b 2018-09-12 github

Compatibility Report

  • Name of the game with compatibility issues: The Elder Scrolls III: Morrowind
  • Steam AppID of the game: 22320

System Information

  • GPU: GTX 1060
  • Driver/LLVM version: nvidia 396.54
  • Kernel version: 4.15
  • Link to full system information report as Gist
  • Proton version: 3.7-3 and 3.7-6 Beta

I confirm:

  • [ ] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

steam-22320-flicker.log

Symptoms

  1. as @jaubin noted, textures on roads sometimes briefly changes to grass. In the mountains, the stone sometimes briefly change color. It depends on the character position, so does not happen when it does not move.
    2) on Mint 18.3, trying to open Settings - Video crashes the game. - this is fixed by reinstalling

20180912215752_1

Reproduction

  1. travel to Balmora, go to the nearest Fort or to the mountains nearby

Note

I actually have a fresh Debian Stretch system, and issue 1 exists there too, with kernel 4.9 and driver 384.130. Issue 2 however can not be reproduced on my Debian and Arch (4.18, nvidia nvidia 396.54)

Oomicron-b 2018-12-30 github

Game now works for me with Steam beta client without lib32-mpg123 / libmpg123-0:i386 on Arch and Debian.

Oomicron-b 2019-03-27 github

Looks like terrain flicker is gone with Proton 4.2-1
@jaubin can you try it?

Kkisak-valve maintainer 2019-07-19 github

The Elder Scrolls III: Morrowind freezes every five seconds for about two seconds.

Issue transferred from https://github.com/ValveSoftware/Proton/issues/2896.
@nickgrier07 posted on 2019-07-18T22:28:02:

Not sure what the problem is, system specs are:

OS: Ubuntu 18.04.2 LTS, 64-bit

Memory 3.8 Gb

Processor: Intel core i3-4005U CPU @ 1.70GHz X4

Graphics: Intel Haswell mobile

Gnome: 3.28.2


@kisak-valve commented on 2019-07-18T22:52:24:

Hello @nickgrier07, we're using one issue report per unofficially supported game title, and it's not clear if you're referring to The Elder Scrolls III: Morrowind or The Elder Scrolls IV: Oblivion. Please add your experience to the corresponding issue report. Also, adding PROTON_LOG=1 %command% to the game's launch options and drag and dropping the generated $HOME/steam-$APPID.log into the comment box of one of those issue reports may have a hint as to what's happening.


@nickgrier07 commented on 2019-07-18T23:47:54:

@kisak-valve that issue report doesn't corrispond to my experance.

It has nothing to do with the menu, it has to do with the game itself. If you want a catch all for Morrowind issues, then close that one, and make a new one, cause otherwise it's just confusing.

I'll see what i can do about that log thing.

Ttrymeouteh 2019-07-24 github

I find this games works well even in Wine 4.0.1 but I cannot get the MGE XE mod to work in it which is a great mod that makes the game look modern and not old. The Morrowind Code patch mod also works fine with no issues.

Also the Contruction Set which I know is not included in the steam version has some issues, such as when your editing an object position the value always get set to some huge integer.

I did find this on Morrowind and MGE. This may help on fixing the MGE issue.

https://sourceforge.net/p/morrgraphext/discussion/866295/thread/422538db/

https://appdb.winehq.org/objectManager.php?sClass=application&iId=10585

Nnickgrier07 2019-07-31 github

@kisak-valve nevermind, found it

Nnickgrier07 2019-07-31 github

steam-22320.log

Here, hopefully that will help.

Kkisak-valve maintainer 2019-12-06 github

Morrowind - MGE XE Mod Not Integrating Into Morrowind

Issue transferred from https://github.com/ValveSoftware/Proton/issues/3193.
@trymeouteh posted on 2019-11-05T18:12:21:

Compatibility Report

  • The Elder Scrolls III: Morrowind
  • 22320

System Information

  • Proton version:4.2-9

The popular MGE XE mod does not work in Proton nor does it work in Wine. The only thing from MGE XE that seems to work is the high resolution as I am able to set the games resolution to 1920x1080 when the game without MGE XE only supports up to 1024x768.

The distant land wizard crashes during distand land generation, but not only that many other MGE components do not integrate into the game such as the 3rd person camera position angle, MWSE support.

This following log file is a test showing you MGE XE does not work and when I try to load a game using a mod that uses MWSE, an error occurs saying the mod does not work due to MWSE not being present in the game.

Here is the proton log file
https://privatebin.net/?d699b621571b2156#DNBBoA5Kdd1PqtoxiVBvAUghzmVqARajVc4u2A6np2Gb

You can download MGE XE from here
https://www.nexusmods.com/morrowind/mods/41102/

Wine Bugs Reported
https://bugs.winehq.org/show_bug.cgi?id=47940
https://bugs.winehq.org/show_bug.cgi?id=39199


@trymeouteh commented on 2019-12-06T02:31:37:

https://bugs.winehq.org/show_bug.cgi?id=47940

The Wine bug report has gotten MGE XE to mostly work in Wine for the retail version of Morrowind, I did do the exact same treaks to the Morrowind Steam version and I got MGE XE to work! Except the game seems to crash after 2-5 minutes unlike the retail version in Wine.

Here is the Proton log.

https://privatebin.net/?f5f5153330e586e5#3FWWwBBBznHRnDXAJ1SUJeDitXXQFoDcQLM46MpDy2HM

Kkisak-valve maintainer 2019-12-06 github

At a glance, the logs indicate that the game would benefit from quartz/strmbase maturing. In the second log it ran into wine: Unhandled page fault on write access to 0x00000000 at address 0x7d2d5f67 (thread 0031), starting debugger...

It's unlikely to make a difference at this point, but is there any particular reason you were testing with Proton 4.2 instead of 4.11?

Ttrymeouteh 2019-12-06 github

Is Proton 4.11 newer than 4.2?

I have 4.2 set as my default Proton version for all of my Steam games. I can give 4.11 a try.

Ttrymeouteh 2019-12-06 github

It will seem from some testing that 4.11 works and will no longer cause the crash unlike 4.2

Sshoober420 2020-02-10 github

Whitelist Request

System Information

Runs great out of the box.

Kkisak-valve maintainer 2020-02-10 github

Hello, is anyone seeing an issue with this game and Proton 4.11 that would block it from being whitelisted?

Oomicron-b 2020-02-11 github

For some reason my Steam won`t update Proton past 4.11-11, but I suppose changelog for 4.11-12 is not relevant for this game.

System Information

  • GPU: GTX 1060
  • Driver/LLVM version: NVIDIA 440.44
  • Distro version: Arch Linux
  • System info as gist
  • Proton version: 4.11-11

No issues at all. Deleted lib32-mpg123 from system before testing.

Mmk011 2021-08-16 github

Ran into issues with lighting, played with Proton 6.3-5. Debian Unstable/Sid /w Vega graphics(Ryzen 2200G)
Screenshot_2021-08-16_22-49-32

Edit: https://gist.github.com/mk011/8236ab79ba805c00a616647ebd4b736e#file-gistfile1-txt

Kkisak-valve maintainer 2021-08-16 github

Hello @mk011, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.

Kkisak-valve maintainer 2021-08-16 github

Thanks @mk011, at this point mesa 20.3.5 is three release branches behind current and not supported by upstream mesa devs anymore. Ideally, I'd like to wait for Sid to unfreeze itself and bump mesa to a current release before seeing if the ~mesa/RADV~ mesa/radeonsi devs would be interested in taking a look (or otherwise build mesa yourself, which might be a headache).

Mmk011 2021-08-18 github

@kisak-valve, I retested with openSUSE Tumbleweed that has Mesa 21.1.6 and the lighting issue is still present.

Screenshot_20210818_205955

Also another issue cropped up where the in-game music track keeps changing every couple of seconds instead of being played out and then changing like it's supposed to.

https://gist.github.com/mk011/147760e8650cca08d3fd5d58d08f253a#file-gistfile1-txt

Sshoober420 2021-08-19 github

System Information

Symptoms

Crash when getting to the main menu. Intro videos play but with no sound.

Mmk011 2021-08-21 github

The music issue has been fixed in Proton 6.3-6.

DdanaYatsuta 2025-08-05 github

Proton 10 reintroduced the music issue for me. Everything works fine on Proton 9.

Kkisak-valve maintainer 2025-08-05 github

Hello @danaYatsuta, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the regression, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy the contents of Steam Runtime Diagnostics from Steam (Steam -> Help -> Steam Runtime Diagnostics) and put it in a gist, then include a link to the gist in this issue report.

DdanaYatsuta 2025-12-20 github

Apologies for late response, I kind of forgot that I posted here. The issue was caused by me launching the game with an outdated version of protontricks, so my report was false.

Proton versions

Launch options

Upstream links