protonscr

How v-sync is implemented in Proton?

protonclosed
ValveSoftware/Proton#1750 · opened 2018-10-15 by ghost · updated 2020-04-09 · 2 comments · github
?ghost 2018-10-15 github

As I know, Steam Proton using DirectX to Vulcan convert. But how it do v-sync? I can't find any information about Vulkan and V-Sync on linux.

RRabcor 2018-10-23 github

I think it generally just does what the in-game settings tell it to if that's what you're referring to...

If you want more details you'll have to look into DXVK (for DX10/11 games) and how Wine implements Vsync in DX9 and below games.

Jjusteff 2018-10-26 github

Vsync leads to a crash in Rome 2 Total War.

Nothing extracted yet.