The only remain issue for me is that my gamepad (XBOX One S) doesn't work properly. In the main menu it will always scroll
@NoXPhasma Agreed, the Steam Controller and official wired Xbox 360 Controller display the same behaviour. Both gamepads are detected but not working as expected with Proton 3.16-6 Beta (tested on Ubuntu 16.04 LTS)
Since 3.16-8 beta, my xbox 360 gamepad works a little better. The controls with the stick works ok (with some lag I think) but the controls over the buttons is horrible. The jump button works once every 10 presses and it's very hard to do a high jump by keeping pressed the button.
With a keyboard, the controls are perfectly reactive and there is no issue.
With 4-2.1 beta, it's the same.
With Proton 4.11-3 my gamepad kinda works, but there is a very noticeable delay and many inputs are ignored.
With 4.11-3 or 4.11-4, I have no more input lag with my xbox 360 controller. There is some lag, but that's due to the animations of the game taht are not interrupted by inputs. It's the same with a keyboard. It's most noticeable qhen you change direction. It's a feature, not a bug.
Working perfectly fine on Proton 5.13-4. Fully completed game using Xbox 360 controller.
@joshas @Skiski Can also confirm the outstanding gamepad issue appears to be resolved with Proton 5.13-4 (possibly earlier)
@NoXPhasma Could you retest to see if your issue is now resolved?
Play button in the Steam client is sufficient.I can confirm it works perfectly with 5.13-4.
proton 5.13-4x2 2020-12proton 4.11-3x1 2019-09proton 3.16-6x1 2018-12xinputinterface32.dllx1 2018-10
Whitelist Request
System Information
I confirm:
Playbutton in the Steam client is sufficient.are necessary to run the game.
Issues
remaining issues:
The only remain issue for me is that my gamepad (XBOX One S) doesn't work properly. In the main menu it will always scroll up and in the actual game it won't work at all. The game engine is Unity and it uses some obscure XInputInterface32.dll plugin. No workaround found to make my gamepad working (i.e. installing
xinput).