002a:err:d3d:wined3d_resource_allocate_sysmem Failed to allocate system memory.
wine: Unhandled exception 0x40000015 in thread 2b at address 0x43f429 (thread 002b), starting debugger...
Try using a smaller resolution(1080p) works around this. It's either an address space exhaustion issue or simply not having enough memory.
Switching to Proton 3.16-6 and adding PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% to the game's launch options is probably worth testing as well.
thanks. PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% works around this. So it's indeed an address space exhaustion.
With the new Proton 4.2-1 and PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% I was now also able to get it to run, even at my 3440x1440. Thanks for that hint.
Proton 3.16-8 still did crash, even with large address aware flag, although that did get me further into the intro video :)
Doesn't crash with 4.2.2 but has no fonts (no text visible) in menu.
Doesn't crash with
4.2.2but has no fonts (no text visible) in menu.
Could you upload a log? Thanks.
@zzhiyi Can you please tell me where to look for it? I'm a little new to Proton.
Hello @Quix0r, please add PROTON_LOG=1 %command% to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.
Ah, ID3DXFontImpl_DrawTextA is not implemented. You can download it from my Nextcloud instance, upload didn't work here.
proton 3.16-8x1 2019-03proton 4.2-1x1 2019-03proton 3.16-6x1 2019-01PROTON_LOG=1x1 2019-05PROTON_FORCE_LARGE_ADDRESS_AWARE=1x3 2019-03
Compatibility Report
System Information
I confirm:
Symptoms
The game crashes right after starting a new savegame.
Reproduction
I have tried to set all quality settings to maximum (including vsync), and setting everything to the lowest possible settings. No change.
steam-223510.log