The game doesn't want to save its progress. Since it's a Flash-based app, when the game first tries to save, Flash pops up a dialog box asking if it's ok for the app to use local storage. I select yes to allow up to 1MB of storage (the default). However, whenever I right-click on the game and look at local settings, I see that 0KB of local storage is being used. If I close the game and then start it again, it starts over from the very beginning.
Reproduction
Start game
Click "Continue", then "Play"
Wait for introductory cut scene to finish
Click on a shrimp cocktail (twice)
Flash dialog appears asking if it's ok to use local storage
Click "Allow"
Right-click on the game and select "Settings..."
Notice that the "Currently used" amount of local storage is "0KB"
Compatibility Report
System Information
I confirm:
steam-435120.log
Symptoms
The game doesn't want to save its progress. Since it's a Flash-based app, when the game first tries to save, Flash pops up a dialog box asking if it's ok for the app to use local storage. I select yes to allow up to 1MB of storage (the default). However, whenever I right-click on the game and look at local settings, I see that 0KB of local storage is being used. If I close the game and then start it again, it starts over from the very beginning.
Reproduction