i had this issue too, i think only wine64 gets compiled and not wine for 32 bit.
I can't check where this bug is introduced as if I build later than commit 55b80e0c68c6a545611b02b286c2114a9b371d8b compile fails with missing gnutls26 headers
At the build folder and after looking at the makefiles I noticed that obj-wine32 and dist-wine32 is missing, but the compile does finish without errors
Workaround:
Running make dist directly doesn't work, as it will not compile 32 bit Wine. What do work for me is to run make all, then wait until it says run gmake and it crashes with error 2, then run gmake again and again until it doesn't crash with error 2, then run make install as usual.
Thanks for reporting, will have a fix for the dist target in the next release. In the meantime, using make all as your first target seems like a decent workaround.
Hello, I believe this was fixed with the 3.16-7 release. Please retest and let me know if problems linger. Note that you'll need to reconfigure if you are using the steam runtime build option (default) as we now require a path to an end-user runtime.
I use the Vagrant step as explained in the README, then Proton builds with no errors, and when I copied the files into Steam as explained in the Install Proton Locally step, every games that runs with that Proton installation crashes with
There is nothing at dist/lib/wine except dxvk folder, while Proton 3.16 beta provided from Steam have a lot of dlls in it