protonscr

Arizona Sunshine

protonopen appid 342180Game compatibility - Unofficial
ValveSoftware/Proton#2630 · opened 2019-05-03 by alexcrow89 · updated 2019-07-31 · 8 comments · github · game page · search this game
Aalexcrow89 2019-05-03 github

Compatibility Report

  • Name of the game with compatibility issues: Arizona Sunshine
  • Steam AppID of the game: 342180

System Information

  • GPU: NVidia GTX 1080 Ti
  • Driver/LLVM version: NVidia 418.56
  • Kernel version: x86_64 Linux 4.9.0-9-amd64
  • Link to full system information report as Gist:
  • Proton version: 4.2-3

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

steam-342180.zip
Due to the size of the log file (288 MB), I've compressed it into a .7z archive, and again into a .zip archive due to Github only allowing .zip archives to be uploaded.

Symptoms

The game appears to launch, but eventually, the prompt to either force-kill the game or wait will appear. Nothing happens if either are selected. The game appears to be running in Steam, but there is no video or audio output from the game in the headset.

Reproduction

The symptoms happen every time I try to launch the game.

Mmaladaptly 2019-05-25 github

It's getting ingame for me. Performance is... Bad. Really bad. But it's playable.

Ffrostworx 2019-07-18 github

does this work for anybody? bought it yesterday (gmg) and after the first intro screens after the intel logo it gets stuck with a black screen.

Ffrostworx 2019-07-18 github

looks like output_log.txt loops forever with those nullpointers:

[ExecutionOrderCallback] Exception occured in Update function (HandView.OnUpdate)
Exception: System.NullReferenceException: Object reference not set to an instance of an object
at HandView.OnUpdate () [0x00086] in <56fb0b2f85d44f49a30306c908c2cbad>:0
at ExecutionOrderCallback.CallList (ExecutionOrderCallback+CallbackCollection callbackCollection, System.Collections.Generic.List`1[T] callbackList) [0x00054] in <5e25ab5a23a14c34b2981e7809a68f55>:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

[ExecutionOrderCallback] Exception occured in Update function (HandView.OnUpdate)
Exception: System.NullReferenceException: Object reference not set to an instance of an object
at HandView.OnUpdate () [0x0005e] in <56fb0b2f85d44f49a30306c908c2cbad>:0
at ExecutionOrderCallback.CallList (ExecutionOrderCallback+CallbackCollection callbackCollection, System.Collections.Generic.List`1[T] callbackList) [0x00054] in <5e25ab5a23a14c34b2981e7809a68f55>:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

JJulianGro 2019-07-24 github

According to the database, it might work with an older proton version: https://www.protondb.com/app/342180
Also if you are on nvidia and experiencing crashes on never proton versions, the development drivers can help. Since dxvk seems to implement features that are not available in the consumer drivers. https://developer.nvidia.com/vulkan-driver

Ffrostworx 2019-07-24 github

thanks for your reply!
true, I've seen on protondb that it looks like it once worked. I was just curious if it currently doesn't work in general with an up2date setup. I know the developer vulkan drivers, but the game alone is not worth the switch, as everything else works as expected.
I might try an older proton version. If so and if it works I'll report back.

Kkisak-valve maintainer 2019-07-24 github

There's a good chance this game bumped OpenVR API version when they did their Valve Index update and we need to re-evaluate how the game runs with the next Proton release (#2882).

Ffrostworx 2019-07-24 github

this looks good! thanks a lot, kisak!

Ffrostworx 2019-07-31 github

I can confirm that proton 4.11 fixes this issue.

Proton versions