what's your distro? If it's archlinux, you need vulkan-headers package
antergos, which is basically arch linux, ill check for this package.
seems that has worked, however I'm not certain its going to compile the changes I did in dlls/ntdll/virtual.c (wine), maybe it would be better to just build wine separately and inject that into proton4.2-4, if that works.
Yep looks like it ignored wine and didn't compile my changes, damn. Any tips?
--no-steam-runtime probably disables wine building I'm guessing. Anyway to tell it to just build wine? :)
Ok I finally did it, interesting that proton compiles wine so fast, anyway the only file needed was ntdll.dll.so, all you do is apply the script extender changes to the correct source file and copy the compiled file over top of proton's version once done.
getskseversion in the console will confirm if it works or not.
Just wanting to know if anyone can help me out building this with --no-steam-runtime because I wish to patch in script extender 64bit support myself since Valve probably isn't going to any time soon.
Non the less, the error so far. I'm not using the vagrant vm (no idea howto configure it).
I ran the 'source ~/Downloads/proton/vulkan/1.1.106.0/setup-env-sh' command to setup the sdk but it seems compiler doesn't detect it, is that not enough?