I think this is about unimplemented SetFileInformationByHandle() for FileBasicInfo. It's used by corefx implementation of System.IO.FileSystem.SetCreationTime. I'll take a look.
@The-BigDaddy please retest with Proton 4.11-2. Game starts for me and is playable, but throws message box when you quit it. Game process has to be killed manually after. I don't see this System.IO exception anymore.
Jump King keeps crashing
Issue transferred from https://github.com/ValveSoftware/Proton/issues/3794.
@CSForever07 posted on 2020-04-24T14:09:13:
I just got Jump King and it keeps crashing. I tried Proton 5.0-6 and Proton 5.6-GE-2. If someone knows a solution please help me out. I am using Ubuntu 20.04.
I switched to Pop OS and the game worked perfectly fine. There must be a problem with Ubuntu or my install of Ubuntu.
I'm adding my Jump King issue here although not related to the one in topic.
I've encountered issue in proton newer than 5.13-6 where if i click at speed of 11ms which is faster than single frame the game doesn't register the click. I've verified that game always moves character even if you click at 11ms but the character only moves with proton version 5.13-6, any newer it only executes 2 frames moves or longer. I've attached the log at proton version 7.0 where i even got 6 consecutive clicks that were not registered in the game. If needed i have also made recordings of game with proton 5.13-6 and 7.0 showing lack of movement.
Here is log file: steam-1061090.log
and here is system information: system info.txt
I will be following this issue in hope of fixing it so if you need anything of me i will be more than happy to help.
proton 5.13-6x1 2022-09proton 5.0-6x1 2020-04proton 5.6x1 2020-04proton 4.11-2x1 2019-08
This call happens on a
.invfile in:/home/bigdaddy/.local/share/Steam/steamapps/common/Jump King/Content/SavesPerma/inventory.inv.Here's the Proton log:
steam-1061090.log