For what it's worth, I can't reproduce the problem with nvidia graphics cards (GTX 1080 and RTX 2080 Ti), it might be AMD related.
Okay, I installed newest Mesa drivers (19.2.0) and problem is no longer presist. I suppose issue is solely in amdgpu-pro driver. Besides, most dx10 and dx11 games work fine on amdgpu-pro, but such problem appeared on OpenGL game....strange, very strange.
Space Engine on Steam Linux
Issue transferred from https://github.com/ValveSoftware/Proton/issues/2931.
@Spacesteve451 posted on 2019-07-31T21:20:50:
<Blank template omitted>
@Spacesteve451 commented on 2019-07-31T21:23:03:
Hello, I recently switched from Windows to Linux. I have enabled SteamPlay and Proton for all games. I previously bought Space Engine and Space Engine Pro. I also upgraded to Steam beta. I have upgraded linux software. After all of that I am still unable to load Space Engine. The closest i've gotten is a white screen window loading and music but nothing more. Please help me with this issue. I have previously downloaded previous versions of Space Engine and I don't want to miss out on this program. Thank you.The error message i'm getting is as follows: "Error loading texture generator shaders. Press yes to run program with procedural planets disabled. Press no to exit." When I press yes the program loads but only with a blank white screen and I can hear music. Nothing more. When I press no the program closes. Does anyone else have this issue?
The game crashes immediately, no matter if ACO is enabled.
log
System Information
However, if I open the game at the 3rd or 4th time, it runs successfully.
Hello @laichiaheng, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.
Hello @laichiaheng, please copy your system information from Steam (
Steam->Help->System Information) and put it in a gist, then include a link to the gist in this issue report.
Done.
Hello @laichiaheng, please copy your system information from Steam (
Steam->Help->System Information) and put it in a gist, then include a link to the gist in this issue report.
I was wrong, it happens to the game without ACO, too.
This game crashes a lot.
The XBOX ONE controller doesn't work with remote play.
https://gist.github.com/laichiaheng/e22b0c04d575f9f172e8cbdfd2b77121
Space Engine on Steam Linux
Issue transferred from #2931.
@Spacesteve451 posted on 2019-07-31T21:20:50:
<Blank template omitted>@Spacesteve451 commented on 2019-07-31T21:23:03:
Hello, I recently switched from Windows to Linux. I have enabled SteamPlay and Proton for all games. I previously bought Space Engine and Space Engine Pro. I also upgraded to Steam beta. I have upgraded linux software. After all of that I am still unable to load Space Engine. The closest i've gotten is a white screen window loading and music but nothing more. Please help me with this issue. I have previously downloaded previous versions of Space Engine and I don't want to miss out on this program. Thank you.The error message i'm getting is as follows: "Error loading texture generator shaders. Press yes to run program with procedural planets disabled. Press no to exit." When I press yes the program loads but only with a blank white screen and I can hear music. Nothing more. When I press no the program closes. Does anyone else have this issue?
Yes I do have this issue using Proton 5.0.5
As A result I cannot launch SpaceEngine :cry:
Space Engine on Steam Linux
Issue transferred from #2931.
@Spacesteve451 posted on 2019-07-31T21:20:50:
<Blank template omitted>
@Spacesteve451 commented on 2019-07-31T21:23:03:
Hello, I recently switched from Windows to Linux. I have enabled SteamPlay and Proton for all games. I previously bought Space Engine and Space Engine Pro. I also upgraded to Steam beta. I have upgraded linux software. After all of that I am still unable to load Space Engine. The closest i've gotten is a white screen window loading and music but nothing more. Please help me with this issue. I have previously downloaded previous versions of Space Engine and I don't want to miss out on this program. Thank you.The error message i'm getting is as follows: "Error loading texture generator shaders. Press yes to run program with procedural planets disabled. Press no to exit." When I press yes the program loads but only with a blank white screen and I can hear music. Nothing more. When I press no the program closes. Does anyone else have this issue?Yes I do have this issue using Proton 5.0.5
As A result I cannot launch SpaceEngine cry
Once again, cannot reproduce on my system. I guess they'll need to know your system information because it seems to be system specific.
@Dexter9313 please find below a detailed report of my system information
~ inxi -F
System: Host: home Kernel: 5.4.30-1-MANJARO x86_64 bits: 64 Desktop: Xfce 4.14.2 Distro: Manjaro Linux
Machine: Type: Desktop System: Gigabyte product: H57M-USB3 v: N/A serial: <root required>
Mobo: Gigabyte model: H57M-USB3 serial: <root required> BIOS: Award v: F6 date: 05/04/2010
CPU: Topology: Dual Core model: Intel Core i3 540 bits: 64 type: MT MCP L2 cache: 4096 KiB
Speed: 1426 MHz min/max: 1197/3059 MHz Core speeds (MHz): 1: 1233 2: 1242 3: 1236 4: 1255
Graphics: Device-1: Advanced Micro Devices [AMD/ATI] RV710 [Radeon HD 4550] driver: radeon v: kernel
Display: x11 server: X.Org 1.20.8 driver: ati,radeon unloaded: modesetting
resolution: 1280x1024~60Hz, 1920x1080~60Hz
OpenGL: renderer: AMD RV710 (DRM 2.50.0 / 5.4.30-1-MANJARO LLVM 9.0.1) v: 3.3 Mesa 20.0.4
Audio: Device-1: Intel 5 Series/3400 Series High Definition Audio driver: snd_hda_intel
Device-2: Advanced Micro Devices [AMD/ATI] RV710/730 HDMI Audio [Radeon HD 4000 series] driver: snd_hda_intel
Sound Server: ALSA v: k5.4.30-1-MANJARO
Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet driver: r8169
IF: enp3s0 state: up speed: 100 Mbps duplex: full mac: 1c:6f:65:28:85:d1
IF-ID-1: docker0 state: down mac: 02:42:a4:1b:c5:e1
Drives: Local Storage: total: 585.00 GiB used: 71.30 GiB (12.2%)
ID-1: /dev/sda vendor: Samsung model: SSD 830 Series size: 119.24 GiB
ID-2: /dev/sdb vendor: Western Digital model: WD5002ABYS-02B1B0 size: 465.76 GiB
Partition: ID-1: / size: 75.53 GiB used: 52.13 GiB (69.0%) fs: ext4 dev: /dev/sda5
ID-2: swap-1 size: 2.00 GiB used: 4.5 MiB (0.2%) fs: swap dev: /dev/sda6
Sensors: System Temperatures: cpu: 46.0 C mobo: N/A gpu: radeon temp: 61 C
Fan Speeds (RPM): N/A
Info: Processes: 200 Uptime: 10h 32m Memory: 7.71 GiB used: 2.13 GiB (27.6%) Shell: zsh inxi: 3.0.37
I am using steam-manjaro-1.0.0.61-7 engine with Proton 5.0-5 enabled and the error I am getting when trying to launch SpaceEngine is well described by @Spacesteve451 here
Please let me know If you need any further information, thank you very much for your time
I fixed 0xb7 on Arch after trying for months by installing the newest amdgpu-pro drivers (version 20.10). I required amdgpu-pro drivers for another program so I could not switch to open source drivers. The ones in the AUR were too old and I couldn't figure out how to update the PKGBUILD (all attempts resulted in broken Xorg), so I ran the bedrock linux hijack script and added an Ubuntu Bionic stratum (the newest Ubuntu does not support the driver). After installing amdgpu-pro from AMD's website into ubuntu, even though the DKMS module failed to build for Arch's kernel, after a reboot arch picked the driver up (even without xf86-video-amdgpu package), although interestingly enough, it gave no signs of doing so, and it works without issue now. No errors, and graphics look great. Some system info: Arch Linux, Kernel 5.6.10, Proton 5.0-6, AMD Radeon RX 5700 XT, and AMD 3800X.

SpaceEngine (314650) crashes with Mesa 20.3.x and an AMD GPU
Issue transferred from https://github.com/ValveSoftware/Proton/issues/4507.
@Anonymous1157 posted on 2020-12-28T09:25:58:
SpaceEngine crashes from the splash screen very early in the loading process if the system has an AMD GPU and Mesa is version 20.3.1. Downgrading to Mesa 20.2.6 allows the game to run normally.
This is also happening to an Arch Linux user with newer hardware, and they were able to reproduce the downgrade workaround: https://steamcommunity.com/app/314650/discussions/1/5242718027649464482/
Greetings, I've read through issue #4507 and I think my problem might be related. I have mesa 21.0.0-devel, but the game crashes even before the splash screen appears. Feel free to check out the info below:
System info: https://gist.github.com/MagicD3VIL/1e7ea72efbc5c1f6dd0daf34d5349893
Log: https://gist.github.com/MagicD3VIL/df63bd0d216c4d40a309dc9f01812262
This is still not working with Proton Experimental and Mesa 21 RC3. I don't know how long Gentoo will hold on to 20.2.6.
Rolling back Mesa also didn't appear to solve the problem for me. Not sure what's going on here. Rolled all the way back to 20.1 still doesn't launch.
It was dramatically more productive to open a bug on Mesa's tracker and talk to them directly. I have a workaround for the crash on Mesa 20.3.x or newer:
Change SE's launch options to force_gl_vendor=X.Org %command% then delete the shader cache if you get "Error loading texture generator shaders".
I couldn't get it to work even with the workaround, managed to get it to launch editing the game's main-user.cfg and setting CoreContext false
I recall not being able to run the game in the past in the "high" graphics setting, unrelated to mesa versions (years in the past) but with this, I can.
@p4block just doing this change in steamapps/common/SpaceEngine/config/main-user.cfg gives me the following crash:
wine: Unhandled page fault on execute access to 0000000000000000 at address 0000000000000000 (thread 0118), starting debugger...
ERROR: ld.so: object '/home/mayeul/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
>>> Adding process 2795 for game ID 314650
Unhandled exception: page fault on execute access to 0x00000000 in 64-bit code (0x0000000000000000).
Register dump:
rip:0000000000000000 rsp:000000000022f798 rbp:0000000000000001 eflags:00210246 ( R- -- I Z- -P- )
rax:0000000000000001 rbx:0000000140d0efd8 rcx:0000000000000000 rdx:0000000000000000
rsi:0000000000000000 rdi:0000000000000001 r8:0000000000000000 r9:ffffffffffffffff r10:00000000000000
00
r11:0000000000200246 r12:00000001407781d0 r13:0000000140000000 r14:000000014066b040 r15:00000000000000
00
Stack dump:
0x000000000022f798: 00000001402dd7a5 0000000000000000
0x000000000022f7a8: 0000000140163a8b 0000000000ecff50
0x000000000022f7b8: 0000000140163b96 0000000000ecff50
0x000000000022f7c8: 000000000022f800 0000000000000000
0x000000000022f7d8: 0000000000000000 0000000000000000
0x000000000022f7e8: 00000001401522da 000000000000000b
0x000000000022f7f8: 0000000000000000 000000000000000b
0x000000000022f808: 000000010000000b 000000000000001d
0x000000000022f818: 0000000140152346 0000000000ecff50
0x000000000022f828: 000000000022f860 0000000000ecff50
0x000000000022f838: 0000000000000000 000000000000001d
0x000000000022f848: 000000014026ab80 0000000000ecff50
Backtrace:
=>0 0x0000000000000000 (0x0000000000000001)
0x0000000000000000: -- no code accessible --
Modules:
Module Address Debug info Name (65 modules)
PE 230000- 35f000 Deferred sdl2
PE 360000- 417000 Deferred winmm
PE 420000- 437000 Deferred vcruntime140
PE 440000- 448000 Deferred api-ms-win-crt-heap-l1-1-0
PE 450000- 458000 Deferred api-ms-win-crt-utility-l1-1-0
PE 460000- 46e000 Deferred libvorbisfile
PE 470000- 52e000 Deferred libvorbis
PE 530000- 5c7000 Deferred openvr_api
PE 5d0000- 604000 Deferred libpng16
PE 610000- 62b000 Deferred zlib
PE 630000- 6b3000 Deferred tiff
PE 1220000- 13fa000 Deferred gameoverlayrenderer64
PE 3fc0000- 4443000 Deferred wrap_oal
PE 10000000- 10021000 Deferred openal32
PE 61540000- 6157f000 Deferred advapi32
PE 61d00000- 61d09000 Deferred api-ms-win-crt-convert-l1-1-0
PE 61d80000- 61d8a000 Deferred api-ms-win-crt-math-l1-1-0
PE 62980000- 62988000 Deferred api-ms-win-core-localization-l1-2-1
PE 62dc0000- 62e42000 Deferred rpcrt4
PE 63280000- 6328d000 Deferred version
PE 63540000- 63549000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 639c0000- 639d9000 Deferred shcore
PE 64840000- 64891000 Deferred shlwapi
PE 64cc0000- 64df2000 Deferred oleaut32
PE 65b40000- 65b48000 Deferred api-ms-win-crt-filesystem-l1-1-0
PE 664c0000- 664cf000 Deferred hid
PE 67600000- 67607000 Deferred api-ms-win-core-string-l1-1-0
PE 67b40000- 67b6a000 Deferred mmdevapi
PE 680c0000- 68119000 Deferred dsound
PE 68300000- 68352000 Deferred combase
PE 68500000- 6852d000 Deferred uxtheme
PE 69e40000- 69e60000 Deferred msacm32
PE 6a080000- 6a10d000 Deferred msvcrt
PE 6a200000- 6a314000 Deferred ole32
PE 6a680000- 6a690000 Deferred xinput1_4
PE 6aa80000- 6aa87000 Deferred api-ms-win-core-fibers-l1-1-1
PE 6b300000- 6b307000 Deferred api-ms-win-core-localization-obsolete-l
1-2-0
PE 6b5c0000- 6b5c9000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 6ba00000- 6ba28000 Deferred sechost
PE 6bac0000- 6bb34000 Deferred setupapi
PE 6c7c0000- 6c943000 Deferred gdi32
PE 6ca40000- 6cb84000 Deferred comctl32
PE 6cd40000- 6cd47000 Deferred api-ms-win-crt-time-l1-1-0
PE 6dc80000- 6dc88000 Deferred api-ms-win-core-synch-l1-2-0
PE 6eb00000- 6ed27000 Deferred user32
PE 6fd00000- 6fd09000 Deferred api-ms-win-crt-string-l1-1-0
PE 6fd80000- 6fd87000 Deferred api-ms-win-core-datetime-l1-1-1
PE 6fec0000- 6fec8000 Deferred api-ms-win-core-sysinfo-l1-2-1
PE 70940000- 709f8000 Deferred ucrtbase
PE 70b00000- 70bff000 Deferred comdlg32
PE 71000000- 7101a000 Deferred imm32
PE 7a850000- 7a854000 Deferred opengl32
PE 7b000000- 7b0d3000 Deferred kernelbase
PE 7b600000- 7b812000 Deferred kernel32
PE 7bc00000- 7bc99000 Deferred ntdll
PE 138000000- 13944b000 Deferred steamclient64
PE 13b400000- 13b44b000 Deferred steam_api64
PE 140000000- 14196d000 Deferred spaceengine
PE 180000000- 180021000 Deferred zlibwapi
PE 7f0f142a0000- 7f0f142a3000 Deferred winepulse
PE 7f0f144f0000- 7f0f144fb000 Deferred dinput8
PE 7f0f5c0e0000- 7f0f5c0e4000 Deferred xaudio2_7
PE 7f0f65a10000- 7f0f65a14000 Deferred winex11
PE 7f0f66640000- 7f0f6664b000 Deferred winspool
PE 7f0f667a0000- 7f0f67077000 Deferred shell32
Threads:
process tid prio (all id:s are in hex)
00000020 steam.exe
00000024 0
000000c0 0
00000030 services.exe
00000034 0
00000038 0
00000044 0
00000048 0
00000054 0
00000064 0
0000007c 0
00000088 0
000000ac 0
000000ec 0
000000f0 0
0000003c winedevice.exe
00000040 0
0000004c 0
00000050 0
00000058 0
0000005c plugplay.exe
00000060 0
00000068 0
0000006c 0
00000070 0
00000090 0
00000094 0
0000012c 0
00000074 winedevice.exe
00000078 0
00000080 0
00000084 0
0000008c 0
00000098 0
0000009c 0
000000a0 0
000000a4 svchost.exe
000000a8 0
000000b0 0
000000b4 0
000000b8 conhost.exe
000000bc 0
000000c4 explorer.exe
000000c8 0
000000d0 0
000000dc 0
000000e4 rpcss.exe
000000e8 0
000000f4 0
000000f8 0
000000fc 0
00000100 0
00000104 0
00000108 0
00000114 (D) Z:\data\SteamLibrary\steamapps\common\SpaceEngine\system\SpaceEngine.exe
00000118 0 <==
0000011c 0
00000120 0
00000124 0
00000128 0
00000130 0
00000134 0
00000138 15
0000014c 0
00000150 15
System information:
Wine build: wine-6.3
Platform: x86_64
Version: Windows 10
Host system: Linux
Host version: 5.12.3-zen1-1-zen
However, @Anonymous1157's fix made the game work for me (Proton GE flatpak build 1620223514):
force_gl_vendor=X.Org %command%
Game is not properly detecting SteamVR in any version of Proton.
I recall not being able to run the game in the past in the "high" graphics setting, unrelated to mesa versions (years in the past) but with this, I can.
Confirming this fixed the 0xb7 error on Radeon RX 580 wih Mesa 21.1.4
Perhaps because I am using wayland (sway), the force_gl_vendor=X.Org %command% does not work for me, setting CoreContext false in main-user.cfg works for me.
Space Engine (314650)
Issue transferred from https://github.com/ValveSoftware/Proton/issues/9038.
@AlexeySFdot posted on 2025-09-08T18:57:40:
Run space engine on latest proton exp games hungs on startup
Select latest proton
Select proton 8.0-5 game works
Hello @AlexeySFdot, can you also check how the game behaves with Proton 9 and Proton 10? there's a couple years worth of changes between Proton 8.0 and the current Proton Experimental.
warn:seh:handle_syscall_fault backtrace: --- Exception 0xc0000005 at 0x7ffa87fc9028: /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libnvidia-glcore.so.580.82.07 + 0xadf028. in your Proton log hints towards a video driver issue.
Hello @AlexeySFdot, can you also check how the game behaves with Proton 9 and Proton 10? there's a couple years worth of changes between Proton 8.0 and the current Proton Experimental.
warn:seh:handle_syscall_fault backtrace: --- Exception 0xc0000005 at 0x7ffa87fc9028: /usr/lib/pressure-vessel/overrides/lib/x86_64-linux-gnu/libnvidia-glcore.so.580.82.07 + 0xadf028.in your Proton log hints towards a video driver issue.
Hello i tested on latest proton 9 and this works fine too
Logs
UPD latest proton beta works too, exp not
SpaceEngine (314650)
Issue transferred from https://github.com/ValveSoftware/Proton/issues/9426.
@bczhc posted on 2026-01-23T18:24:55:
At the game starting, the whole desktop and graphics freezes and a kernel panic triggers. Mouse and keyboard get no response. Switching to tty via Ctrl+alt+FN also won't work. This happens mostly at a specific game loading progress shown in img1; but exceptions can also happen.
Start the game and then when it's loading move the mouse around or switch between workspaces or do something.
This bug is not 100% reproducible. From my tests and experience, when it's loading, moving mouse around and letting the window focus keep changing, or switching between workspaces etc, will make it more likely reproducible. Most of the time when it freezes, the game loading window is out of focus. When you click Steam "Start game" and keep the mouse at the screen center, making the game loading window always be focused, this bug won't reproduce and may be able to launch successfully.
When kernel panic occurs in this case, REISUB may work, or may not work. All is random. For the game SpaceEngine there are so many quirks with Xwayland. No issue on X11 from my previous X11 experience. This kernel panic bug is only one of these quirks - crashing on loading page, crashing after loaded, crashing when fullscreen, and being stuck at the loading page - all can happen, and randomly. From my experience these quirks all won't happen with X11. This issue only lists the kernel panic phenomena.
[ 1451.733186] NVRM: nvAssertFailedNoLog: Assertion failed: NULL != pNode @ list.c:304
[ 1451.733196] BUG: kernel NULL pointer dereference, address: 0000000000000110
[ 1451.733216] #PF: supervisor read access in kernel mode
[ 1451.733220] #PF: error_code(0x0000) - not-present page
[ 1451.733221] PGD 5c2a3d067 P4D 5c2a3d067 PUD 5f02c1067 PMD 5d8145067 PTE 0
[ 1451.733224] Oops: Oops: 0000 [#1] SMP NOPTI
[ 1451.733227] CPU: 3 UID: 1000 PID: 35233 Comm: SpaceEngine.exe Tainted: G OE 6.18.2-bczhc-dirty [#96](/issue/ValveSoftware/Proton/96) PREEMPT(full) 43181e04771a83f506b955b9fa6abbc526dd07b7
[ 1451.733230] Tainted: [O]=OOT_MODULE, [E]=UNSIGNED_MODULE
[ 1451.733230] Hardware name: THUNDEROBOT ZERO/NLZA, BIOS TP118 05/18/2021
[ 1451.733231] RIP: 0010:rmclientPostProcessPendingFreeList_IMPL+0x6a/0x130 [nvidia]
[ 1451.733414] Code: 49 89 c4 66 90 66 66 2e 0f 1f 84 00 00 00 00 00 4c 39 e3 74 3b 4c 89 e6 49 8d bf c0 00 00 00 4d 89 e6 e8 b9 0c 06 00 49 89 c4 <49> 8b 86 10 01 00 00 83 78 20 01 75 d9 b9 01 00 00 00 4c 89 f2 4c
[ 1451.733416] RSP: 0018:ffffd30c8ce47728 EFLAGS: 00010246
[ 1451.733417] RAX: 0000000000000000 RBX: ffff89f4d6a05430 RCX: 0000000000000020
[ 1451.733418] RDX: 00000000b76000a1 RSI: 000000000000001f RDI: 0000000000000001
[ 1451.733419] RBP: ffffd30c8ce47768 R08: 0000000000000000 R09: 0000000000000000
[ 1451.733420] R10: 0000000000000000 R11: ffff89f0dbf08008 R12: 0000000000000000
[ 1451.733421] R13: ffffffffc085d620 R14: 0000000000000000 R15: ffff89f4f4ce0c10
[ 1451.733421] FS: 0000000100cff6c0(0000) GS:ffff8a0056fcf000(0000) knlGS:000000007ff00000
[ 1451.733423] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
[ 1451.733424] CR2: 0000000000000110 CR3: 0000000601b8d005 CR4: 0000000000f72ef0
[ 1451.733425] PKRU: 55555554
[ 1451.733426] Call Trace:
[ 1451.733427] <TASK>
[ 1451.733430] serverFreeResourceTree+0x2de/0x980 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.733531] ? portSyncSpinlockAcquire+0x18/0x30 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.733640] ? os_alloc_mem+0x104/0x120 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.733758] ? _raw_spin_lock_irqsave+0x3d/0x50
[ 1451.733775] ? os_acquire_spinlock+0x12/0x30 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.733951] ? _raw_spin_lock_irqsave+0x3d/0x50
[ 1451.733956] ? os_acquire_spinlock+0x12/0x30 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.734086] ? portSyncSpinlockAcquire+0x18/0x30 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.734231] ? _tlsThreadEntryGet+0x82/0x90 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.734339] ? tlsEntryGet+0x1f/0x60 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.734478] ? rmapiInitLockInfo+0x26/0x200 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.734611] ? os_acquire_rwlock_write+0x2b/0x40 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.734699] rmapiFreeWithSecInfo+0x124/0x2a0 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.734840] rmapiFreeWithSecInfoTls+0x57/0x80 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.734972] Nv01FreeWithSecInfo+0x4e/0x60 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.735106] ? security_capable+0x5d/0x1a0
[ 1451.735110] RmIoctl+0x41b/0xdc0 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.735284] ? os_get_monotonic_time_ns+0x3a/0xa0 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.735364] ? os_acquire_spinlock+0x12/0x30 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.735444] ? portSyncSpinlockAcquire+0x18/0x30 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.735545] rm_ioctl+0x78/0x5f0 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.735720] ? __check_object_size+0x1d2/0x1f0
[ 1451.735723] nvidia_unlocked_ioctl+0x439/0x950 [nvidia f33650217f15c417ea5cb78304ff68bb373bd0ce]
[ 1451.735798] __x64_sys_ioctl+0x97/0xe0
[ 1451.735802] do_syscall_64+0x81/0x7f0
[ 1451.735805] ? __sys_recvmsg+0xca/0xe0
[ 1451.735809] ? do_syscall_64+0x81/0x7f0
[ 1451.735811] ? __x64_sys_ioctl+0xb1/0xe0
[ 1451.735813] ? clear_bhb_loop+0x50/0xa0
[ 1451.735815] ? clear_bhb_loop+0x50/0xa0
[ 1451.735817] ? clear_bhb_loop+0x50/0xa0
[ 1451.735818] entry_SYSCALL_64_after_hwframe+0x76/0x7e
[ 1451.735821] RIP: 0033:0x7fa4ff91674d
[ 1451.735856] Code: 04 25 28 00 00 00 48 89 45 c8 31 c0 48 8d 45 10 c7 45 b0 10 00 00 00 48 89 45 b8 48 8d 45 d0 48 89 45 c0 b8 10 00 00 00 0f 05 <89> c2 3d 00 f0 ff ff 77 1a 48 8b 45 c8 64 48 2b 04 25 28 00 00 00
[ 1451.735857] RSP: 002b:0000000100cfd370 EFLAGS: 00000246 ORIG_RAX: 0000000000000010
[ 1451.735859] RAX: ffffffffffffffda RBX: 0000000100cfd420 RCX: 00007fa4ff91674d
[ 1451.735860] RDX: 0000000100cfd420 RSI: 00000000c0104629 RDI: 0000000000000027
[ 1451.735861] RBP: 0000000100cfd3c0 R08: 0000000100cfd420 R09: 0000000100cfd42c
[ 1451.735862] R10: 00007fa4f4082f60 R11: 0000000000000246 R12: 0000000000000027
[ 1451.735863] R13: 0000000100cfd42c R14: 000000006973b67e R15: 0000000100cfd3d0
[ 1451.735865] </TASK>
[ 1451.735865] Modules linked in: tun rfcomm snd_seq_dummy snd_hrtimer snd_seq snd_usb_audio snd_usbmidi_lib snd_ump snd_rawmidi snd_seq_device uhid xt_conntrack xt_MASQUERADE bridge stp llc xfrm_user xfrm_algo ip6table_nat ip6table_filter ip6_tables xt_set ip_set iptable_nat nf_nat nf_conntrack nf_defrag_ipv6 nf_defrag_ipv4 xt_addrtype iptable_filter ip_tables x_tables nf_tables overlay ccm algif_aead des3_ede_x86_64 snd_ctl_led des_generic libdes algif_skcipher cmac md4 algif_hash uinput af_alg bnep uvcvideo videobuf2_vmalloc btusb uvc btmtk videobuf2_memops btrtl videobuf2_v4l2 btbcm videobuf2_common btintel videodev bluetooth mc exfat vfat fat snd_sof_pci_intel_tgl snd_sof_pci_intel_cnl snd_sof_intel_hda_generic soundwire_intel snd_sof_intel_hda_sdw_bpt snd_sof_intel_hda_common snd_soc_hdac_hda snd_sof_intel_hda_mlink snd_sof_intel_hda intel_uncore_frequency soundwire_cadence snd_hda_codec_intelhdmi intel_uncore_frequency_common snd_sof_pci snd_sof_xtensa_dsp snd_sof snd_sof_utils snd_soc_acpi_intel_match
[ 1451.735904] snd_soc_acpi_intel_sdca_quirks soundwire_generic_allocation snd_soc_acpi x86_pkg_temp_thermal snd_hda_codec_alc269 soundwire_bus intel_powerclamp snd_hda_scodec_component iwlmvm snd_soc_sdca coretemp snd_hda_codec_realtek_lib crc8 snd_hda_codec_nvhdmi snd_hda_codec_generic snd_soc_avs snd_hda_codec_hdmi mac80211 kvm_intel snd_soc_hda_codec snd_hda_intel snd_hda_ext_core ptp processor_thermal_device_pci_legacy snd_hda_codec pps_core processor_thermal_device libarc4 snd_hda_core kvm joydev processor_thermal_wt_hint mousedev platform_temperature_control snd_soc_core processor_thermal_soc_slider intel_rapl_msr snd_intel_dspcfg iTCO_wdt irqbypass platform_profile iwlwifi ee1004 intel_pmc_bxt snd_compress snd_intel_sdw_acpi processor_thermal_rfim polyval_clmulni ac97_bus iTCO_vendor_support processor_thermal_rapl snd_hwdep ghash_clmulni_intel snd_pcm_dmaengine intel_rapl_common mei_pxp aesni_intel snd_pcm i2c_i801 rapl mei_hdcp processor_thermal_wt_req cfg80211 intel_cstate spi_nor snd_timer
[ 1451.735949] processor_thermal_power_floor i2c_smbus mei_me hid_multitouch intel_uncore mtd pcspkr psmouse i2c_mux wmi_bmof thunderbolt snd processor_thermal_mbox mei rfkill i2c_hid_acpi intel_soc_dts_iosf soundcore int3403_thermal intel_oc_wdt i2c_hid int340x_thermal_zone intel_pmc_core int3400_thermal pmt_telemetry pmt_discovery acpi_thermal_rel pinctrl_tigerlake pmt_class intel_pmc_ssram_telemetry acpi_pad acpi_tad mac_hid usbip_host usbip_core ntsync dm_mod pkcs8_key_parser sg crypto_user nfnetlink zram 842_decompress 842_compress lz4hc_compress lz4_compress xe intel_vsec drm_suballoc_helper gpu_sched drm_gpuvm drm_exec drm_gpusvm_helper i915 i2c_algo_bit nvme drm_buddy nvme_core intel_gtt serio_raw nvme_keyring drm_display_helper intel_lpss_pci nvme_auth spi_intel_pci intel_lpss hkdf cec spi_intel idma64 nvidia_drm(OE) drm_ttm_helper ttm nvidia_uvm(OE) nvidia_modeset(OE) video wmi nvidia(OE)
[ 1451.735984] CR2: 0000000000000110
[ 1451.735986] ---[ end trace 0000000000000000 ]---
[ 1451.735987] RIP: 0010:rmclientPostProcessPendingFreeList_IMPL+0x6a/0x130 [nvidia]
[ 1451.736114] Code: 49 89 c4 66 90 66 66 2e 0f 1f 84 00 00 00 00 00 4c 39 e3 74 3b 4c 89 e6 49 8d bf c0 00 00 00 4d 89 e6 e8 b9 0c 06 00 49 89 c4 <49> 8b 86 10 01 00 00 83 78 20 01 75 d9 b9 01 00 00 00 4c 89 f2 4c
[ 1451.736115] RSP: 0018:ffffd30c8ce47728 EFLAGS: 00010246
[ 1451.736117] RAX: 0000000000000000 RBX: ffff89f4d6a05430 RCX: 0000000000000020
[ 1451.736117] RDX: 00000000b76000a1 RSI: 000000000000001f RDI: 0000000000000001
[ 1451.736118] RBP: ffffd30c8ce47768 R08: 0000000000000000 R09: 0000000000000000
[ 1451.736119] R10: 0000000000000000 R11: ffff89f0dbf08008 R12: 0000000000000000
[ 1451.736120] R13: ffffffffc085d620 R14: 0000000000000000 R15: ffff89f4f4ce0c10
[ 1451.736121] FS: 0000000100cff6c0(0000) GS:ffff8a0056fcf000(0000) knlGS:000000007ff00000
[ 1451.736122] CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
[ 1451.736123] CR2: 0000000000000110 CR3: 0000000601b8d005 CR4: 0000000000f72ef0
[ 1451.736124] PKRU: 55555554
[ 1451.736125] note: SpaceEngine.exe[35233] exited with irqs disabled
[ 1451.746360] NVRM: Xid (PCI:0000:01:00): 31, pid=35097, name=SpaceEngine.exe, channel 0x00000038, intr 00000000. MMU Fault: ENGINE GRAPHICS GPC1 GPCCLIENT_PROP_0 faulted @ 0x0_00000000. Fault is of type FAULT_PDE ACCESS_TYPE_VIRT_READ
[ 1451.785035] NVRM: Xid (PCI:0000:01:00): 31, pid=35097, name=SpaceEngine.exe, channel 0x0000005c, intr 00000000. MMU Fault: ENGINE GRAPHICS GPC2 GPCCLIENT_PROP_0 faulted @ 0x0_00000000. Fault is of type FAULT_PDE ACCESS_TYPE_VIRT_READ
[ 1454.883346] sysrq: Keyboard mode set to system default
[ 1455.114783] sysrq: Terminate All Tasks
img1:
SpaceEngine (314650)
Issue transferred from [#9426](https://github.com/ValveSoftware/Proton/issues/9426).
@bczhc posted on 2026-01-23T18:24:55:
Worth a mention: I can no long replicate the issue now.
Any of my environment change can be the fix of the issue (driver update, kernel update, game update, compositor switching, etc..), anyway.
SpaceEngine is not able to start for me. The splash shows then the game immediately exits.
Looks like it jumped to NULL:
7875.974:0164:0168:warn:seh:dispatch_exception backtrace: --- Exception 0xc0000005.
7875.974:0164:0168:trace:seh:dispatch_exception code=c0000005 (EXCEPTION_ACCESS_VIOLATION) flags=0 addr=0000000000000000
7875.974:0164:0168:trace:seh:dispatch_exception info[0]=0000000000000008
7875.974:0164:0168:trace:seh:dispatch_exception info[1]=0000000000000000
7875.974:0164:0168:trace:seh:dispatch_exception rip=0000000000000000 rsp=000000000010fbb8 rbp=0000000000000003 eflags=00010246
7875.974:0164:0168:trace:seh:dispatch_exception rax=0000000000000000 rbx=ffffffffffffffff rcx=0000000000000000 rdx=0000000000000000
7875.974:0164:0168:trace:seh:dispatch_exception rsi=0000000000000000 rdi=000000000000001e r8=00000000ffffffff r9=0000000000000000
7875.974:0164:0168:trace:seh:dispatch_exception r10=0000762dba9567a0 r11=0000000000000000 r12=0000000000000001 r13=0000000140d93868
7875.974:0164:0168:trace:seh:dispatch_exception r14=0000000000000004 r15=ffffffffffffffff mxcsr=00001fa8 cs=0033 ss=002b
7875.974:0148:014c:trace:seh:EnumProcessModulesEx (000000000000020C, 000000000010C7D0, 8, 000000000010C7CC, 0)
7875.974:0164:0168:warn:seh:virtual_unwind backtrace: 0000000000000000: unknown module.
7875.974:0164:0168:trace:unwind:RtlVirtualUnwind2 type 1 base 0 rip 0 rva 0 rsp 10fbb8
7875.974:0164:0168:warn:seh:virtual_unwind backtrace: 000000014030A446: L"SpaceEngine.exe" + 000000000030A446.
7875.974:0164:0168:trace:unwind:RtlVirtualUnwind2 type 1 base 140000000 rip 14030a446 rva 30a446 rsp 10fbc0
7875.974:0164:0168:trace:unwind:dump_unwind_info **** func 30a390-30a7ce
7875.974:0164:0168:trace:unwind:dump_unwind_info unwind info at 00000001407211E4 flags 3 prolog 0x29 bytes function 000000014030A390-000000014030A7CE
7875.974:0164:0168:trace:unwind:dump_unwind_info 0x1a: movq %rdi,0x78(%rsp)
7875.974:0164:0168:trace:unwind:dump_unwind_info 0x1a: movq %rsi,0x70(%rsp)
7875.974:0164:0168:trace:unwind:dump_unwind_info 0x1a: movq %rbp,0x68(%rsp)
7875.974:0164:0168:trace:unwind:dump_unwind_info 0x1a: movq %rbx,0x60(%rsp)
7875.974:0164:0168:trace:unwind:dump_unwind_info 0x1a: subq $0x50,%rsp
7875.974:0164:0168:trace:unwind:dump_unwind_info 0x16: pushq %r14
7875.974:0164:0168:trace:unwind:dump_unwind_info handler 00000001400CADC4 data at 0000000140721200
7875.974:0164:0168:trace:seh:call_seh_handlers calling handler 00000001400CADC4 (rec=000000000010F330, frame=10fbc0 context=000000000010EE40, dispatch=000000000010E5D0)
proton experimentalx3 2025-09proton 8.0x2 2025-09proton 8.0-5x1 2025-09proton 5.0-6x1 2020-05proton 5.0-5x1 2020-04proton 5.0x2 2020-04force_gl_vendor=X.Org %command%x3 2021-080xc0000005x3 2026-06
Compatibility Report
System Information
I confirm:
Symptoms
steam-314650.log