protonscr

Inquisitor

protonopen appid 241620Game compatibility - Unofficial
ValveSoftware/Proton#3107 · opened 2019-09-29 by speakn2pabst · updated 2019-10-23 · 3 comments · github · game page · search this game
Sspeakn2pabst 2019-09-29 github

Compatibility Report

  • Inquisitor
  • Steam AppID : 241620

System Information

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms

The game launches and proceeds to the main menu but has rendering issues in the menu which prevent starting a new game or changing options. Quitting is available and succeeds.

Reproduction

Occurs every launch. PROTON_USE_D9VK=1 repeats same issues.

steam-241620.log

The game has a built-in log that is enabled by adding
CreateLogFile=1

to gfx.ini in ***/steamapps/common/Inquisitor/Game/
log.txt is created in the same directory and is attached below.

log.txt

According to PCGamingWiki the game uses Direct3D 7 for cutscenes and Direct3D 8 in general otherwise.
https://pcgamingwiki.com/wiki/Inquisitor

Sspeakn2pabst 2019-10-18 github

Just a small follow-up, this game runs with full functionality on a Tk-Glitch Proton prefix built off of Wine Staging 4.17. So hopefully in time the relevant patches will be merged to Wine and thus to Proton. For those comfortable building a proton_tkg prefix I can confirm the game runs on proton_tkg_4.17.r7.g042a633c

Sspeakn2pabst 2019-10-21 github

Another follow-up. It is mostly functional on a WINE-Staging based prefix except it doesn't play cut-scenes. These are very few and far between in the game but such as exist don't play. The game doesn't crash but an Alt-Tab out of the game and back in is required to regain mouse cursor functionality within the game engine after. Alt-tab is required after any load or start of the game also to gain mouse focus/functionality.

Ggverm 2019-10-23 github

Launch options