sounds like the analogue triggers are mapped as one axis so the right trigger is always activated making the chars run all the time. its impossible to play it.
I was told the game is reading an xinput style controller via directinput but I dont know how to solve it.
sounds like the analogue triggers are mapped as one axis so the right trigger is always activated making the chars run all the time. its impossible to play it.
I was told the game is reading an xinput style controller via directinput but I dont know how to solve it.