protonscr

Proton 4.11-8 D9VK has weird frametime spikes while same release from D9VK github doesn't have

protonclosed
ValveSoftware/Proton#3241 · opened 2019-11-21 by Leopard1907 · updated 2019-11-28 · 7 comments · github
LLeopard1907 2019-11-21 github

As described in the title. With Proton 4.11-8 D9VK you will see periodic frame time spikes while those spikes doesn't happen if you replace it with release from projects Github page.

Ekran Görüntüsü - 2019-11-14 02-25-05

Kkisak-valve maintainer 2019-11-21 github

Hello @Leopard1907, please read the discussion on #3198.

LLeopard1907 2019-11-21 github

Thanks , i've read it. If it is being tracked, i will close this. One question tho ; same situation also exist on DXVK i assume? Since i saw various people on Reddit etc complaining about stutters and low perf with dxvk titles too.

Aaeikum 2019-11-25 github

Yes, it can also affect DXVK. So far it seems to only affect 32-bit titles, but I'm not sure if that's actually true. We should have a fix for it very soon.

LLeopard1907 2019-11-25 github

Thanks for the answer. Might be affecting dxvk also because strangely despite i even used shader_build there are frametime spikes ( stutters ) happens on Witcher 3.

It wasn't like that before.

LLeopard1907 2019-11-27 github

Sleeping Dogs Definitive Edition - 64 bit

20191127193458_1

20191127194820_1

It affects dxvk and 64 bit titles as well it seems.

Aaeikum 2019-11-28 github

This should be fixed in 4.11-9. Please retest.

LLeopard1907 2019-11-28 github

I've tested both games on 4.11-9 and issue is fixed. Thanks. Closing.

Proton versions