I had to remove an extra network interface (virbr0 in my case) on one machine in order for the game to connect to the network. It seems there is a networking bug somewhere -- either in the game, directplay, or wine -- perhaps related to how the default bind ip is selected?
Nothing extracted yet.
Compatibility Report
System Information
I confirm:
Symptoms
Cannot play multiplayer out of the box. Needs directplay installed for multiplayer support. Seems to work fine otherwise.
Reproduction
Other information
The game was open sourced by Microsoft and now lives under the MIT license.
https://github.com/FreeAllegiance/Allegiance