protonscr

Chernobylite

protonopen appid 1016800Game compatibility - Unofficial
ValveSoftware/Proton#3416 · opened 2020-01-07 by antimech · updated 2023-08-26 · 5 comments · github · game page · search this game
Aantimech 2020-01-07 github

Compatibility Report

  • Name of the game with compatibility issues: Chernobylite
  • Steam AppID of the game: 1016800

System Information

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms

This game crashes almost instantly with message "fatal error". This is because the intro videos. If you rename ChernobylGame/Content/Movies to something else it will load the main menu, however it would be cool to be able to see the intro. Attached Proton log is relevant to only this issue.
The next problem is after starting "new game" the screen will remain black but music will keep playing for a while, I don't think it's supposed to be like that. Anyways, after that nothing happens. Only the "free-play" mode is playable.

Reproduction

Just open the game.

steam-1016800.log

Kkisak-valve maintainer 2020-01-07 github

Looks like this game would benefit from support for Media Foundation maturing.

NNextGenRyo 2020-01-18 github

@kisak-valve No it wont. It will only play sound but not show the videos in the sound. I tried this on the game when it was in demo mode and also after when it was released. Without MF it will just crash.

PPatola 2023-08-26 github

I wonder why this entry is uncommented in the latest three years? I've been having an over-reported problem in protondb that's the wormhole animation in-game hanging the whole game most of the time, and that animation occurs after every loaded game and area change. For me this happens in about 80% of the cases the animation shows up on the Steam Deck and in my desktop PC with very different graphical configurations. And with any proton version I try to use.

NNextGenRyo 2023-08-26 github

Sounds like the crash is when loading. I should say that I do not have this game. However I had crashing issues when loading in hogwarts legacy. The fix was to check the OS max_map_cap value.

cat /proc/sys/vm/max_map_count

If value is 65530 or similar change it to somethings higher, like 1000000. I can't remember the value I changed it to but my loading crashes stopped completely on hogwarts legacy after that.

The issue is usually with loading assets. Running out of memory for the new assets.
Give it a try.

PPatola 2023-08-26 github

it has been like that for years now (since May 9, 2021):

[17:34] [6165] [patola@risadinha patola]% sudo sysctl -a | grep max_map
vm.max_map_count = 16777216
[17:34] [6168] [patola@risadinha patola]% cat /etc/sysctl.d/patola.conf
kernel.dmesg_restrict=0
# Star Citizen:
vm.max_map_count=16777216

Nothing extracted yet.