protonscr

Need for Speed Hot Pursuit

protonopen appid 47870Game compatibility - Unofficial
ValveSoftware/Proton#349 · opened 2018-08-24 by parkerlreed · updated 2021-08-12 · 20 comments · github · game page · search this game
Pparkerlreed 2018-08-24 github

Default runs 34 FPS.

Setting core affinity off CPU0 (Which fixes stuttering on Windows) doesn't have any affect

image

taskset -pc 1-7 11047

image

Turning shadows off has the biggest affect. Gets it around 46 - 50 FPS.

Graphics:  Card-1: Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX 470/480/570/570X/580/580X] 
           driver: amdgpu v: kernel 
           Display: x11 server: X.Org 1.20.1 driver: modesetting unloaded: vesa resolution: 1920x1080~60Hz 
           OpenGL: renderer: AMD Radeon RX 480 Graphics (POLARIS10 DRM 3.26.0 4.18.3-arch1-1-ARCH LLVM 8.0.0) 
           v: 4.5 Mesa 18.3.0-devel (git-aa79cc2bc8) 
CPU:       Topology: Quad Core model: Intel Core i7-3770K bits: 64 type: MT MCP L2 cache: 8192 KiB 
           Speed: 3338 MHz min/max: 1600/3900 MHz Core speeds (MHz): 1: 3901 2: 2368 3: 2904 4: 2439 5: 2106 
           6: 1675 7: 3156 8: 1847 
Kkisak-valve maintainer 2018-08-30 github

[Whitelist] Need for Speed: Hot Pursuit (47870)

Issue transferred from https://github.com/ValveSoftware/Proton/issues/952.
@liberodark posted on 2018-08-30T03:50:47:

Distro: Manjaro XFCE 17.1.12
GPU: GTX 1060, Nvidia proprietary driver 396.54
Resolution: 1920x1080
RAM: 8GB
Proton 3.7-4 Beta

All is fine and Xbox Controller work !
No have try MP

Rromulasry 2018-09-06 github

Anyone having an issue with it not exiting? Proton 3.7-5 Beta.

AAwesamLinux 2019-04-20 github

@romulasry I used to have the problem with the game not exiting properly on old Proton versions. But I can't replicate the issue with Proton 4.2-3, so that issue appears to have been fixed.

Distro: Linux Mint 19.1 Tessa (64 bit)
GPU: Vega 56
Driver/LLVM version: Mesa 19.1.0-devel/9.0.0
Kernel version: 5.0.7-050007-generic
Proton version: 4.2-3

system_info.txt

Pparkerlreed 2019-08-17 github

I can confirm that after 4.11 and ACO, this game now runs perfectly on AMD GPUs. It now stays at 57-60 fps.

system_info.txt

Ttoalex77 2019-08-27 github

Works flawlessy on 4.11-2 and with PROTON_USE_D9VK=1 performance are optimal.
With same settings, on 4.11-3 there are a lot of graphical artifacts on the whole game.

Kkisak-valve maintainer 2019-08-27 github

~Hello @toalex77, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report. Also, please add PROTON_LOG=1 %command% to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.~

Looks like the D9VK issue is being tracked at https://github.com/Joshua-Ashton/d9vk/issues/335.

Ttoalex77 2019-08-27 github

Oh yes, exactly the same artifacts.

Ttuxtergames 2019-09-03 github

With d9vk 0.13f, solve glitchs problems,
https://github.com/Joshua-Ashton/d9vk/releases/tag/0.13f
paste "d3d9.dll x32" in the game folder and set this to the launcher
WINEDLLOVERRIDES="d3d9.dll=n,b" %command%

Ttuxtergames 2019-09-03 github

Default runs 34 FPS.

Setting core affinity off CPU0 (Which fixes stuttering on Windows) doesn't have any affect

image

taskset -pc 1-7 11047

image

Turning shadows off has the biggest affect. Gets it around 46 - 50 FPS.

Graphics:  Card-1: Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX 470/480/570/570X/580/580X] 
           driver: amdgpu v: kernel 
           Display: x11 server: X.Org 1.20.1 driver: modesetting unloaded: vesa resolution: 1920x1080~60Hz 
           OpenGL: renderer: AMD Radeon RX 480 Graphics (POLARIS10 DRM 3.26.0 4.18.3-arch1-1-ARCH LLVM 8.0.0) 
           v: 4.5 Mesa 18.3.0-devel (git-aa79cc2bc8) 
CPU:       Topology: Quad Core model: Intel Core i7-3770K bits: 64 type: MT MCP L2 cache: 8192 KiB 
           Speed: 3338 MHz min/max: 1600/3900 MHz Core speeds (MHz): 1: 3901 2: 2368 3: 2904 4: 2439 5: 2106 
           6: 1675 7: 3156 8: 1847 

Default runs 34 FPS.

Setting core affinity off CPU0 (Which fixes stuttering on Windows) doesn't have any affect

image

taskset -pc 1-7 11047

image

Turning shadows off has the biggest affect. Gets it around 46 - 50 FPS.

Graphics:  Card-1: Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX 470/480/570/570X/580/580X] 
           driver: amdgpu v: kernel 
           Display: x11 server: X.Org 1.20.1 driver: modesetting unloaded: vesa resolution: 1920x1080~60Hz 
           OpenGL: renderer: AMD Radeon RX 480 Graphics (POLARIS10 DRM 3.26.0 4.18.3-arch1-1-ARCH LLVM 8.0.0) 
           v: 4.5 Mesa 18.3.0-devel (git-aa79cc2bc8) 
CPU:       Topology: Quad Core model: Intel Core i7-3770K bits: 64 type: MT MCP L2 cache: 8192 KiB 
           Speed: 3338 MHz min/max: 1600/3900 MHz Core speeds (MHz): 1: 3901 2: 2368 3: 2904 4: 2439 5: 2106 
           6: 1675 7: 3156 8: 1847 

Do you know a way to launch the game with this affinity? maybe set this command to the launcher or other way
My CPU need to breath sometimes....

Ttuxtergames 2019-09-25 github

ths last update of d9vk fix glith problem, https://git.froggi.es/joshua/d9vk/-/jobs

Pparkerlreed 2019-09-25 github

You can use the same taskset

taskset -c 1-7 %command%

Sspringwurm 2020-06-13 · hidden on GitHub github

Compatibility Report

  • Name of the game with compatibility issues: Need for Speed: Hot Pursuit
  • Steam AppID of the game: 47870

System Information

  • GPU: AMD Radeon RX 580
  • Driver/LLVM version: Mesa 20.1.1
  • Distro version: Arch Linux
  • Link to full system information report as Gist:
  • Proton version: 5.0-9

I confirm:

  • [ ] that I haven't found an existing compatibility report for this game.
  • [X] that I have checked whether there are updates for my system available.

Symptoms

  • content in the car rear-view mirror, is not correct rendered. with both wine3d and dxvk

Reproduction

  • Play the Game.

Logs:

proton-5.0-9-47870_dxkv.log
proton-5.0-9-47870_wined3d.log
proton-5.9-GE-2-MF-47870_dxvk.log
proton-5.9-GE-2-MF-47870_wined3d.log

Screenshots

proton-5 0-9-47870_dxvk: proton-5 0-9-47870_dxvk

proton-5 0-9-47870_wined3d: proton-5 0-9-47870_wine3d

proton-5 9-GE-2-MF-47870_dxvk: proton-5 9-GE-2-MF-47870_dxvk

proton-5 9-GE-2-MF-47870_wined3d: proton-5 9-GE-2-MF-47870_wine3d

Sspringwurm 2020-10-07 github

Symptoms

* content in the car rear-view mirror, is not correct rendered. with both wine3d and dxvk

I think i am wrong ;)

Here is a Screenshot from Windows 7 with a NVIDIA GeForce GTX460.
20201006144402_1

Looks like this is a Feature of the Game.

Gameplay Video: https://www.youtube.com/watch?v=e_dc5e2eFLU

Jjaubin 2020-10-18 github

I can confirm there's nothing wrong with the rear view rendering.

However this game requires PROTON_USE_WINED3D to work at least with NVidia 450.66 driver on Debian/KDE.

Rronneycz 2021-07-30 github

I have found that there's a fullscreen issue with Proton 6.3-5 and Proton Experimental. Whenever I switch a workspace and switch back, the game minimizes. The game doesn't even properly fullscreenize upon focusing it. Both Proton 5.0-10 and 5.13-6 don't have this problem.

Kkisak-valve maintainer 2021-07-30 github

Hello @ronneycz, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the regression, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.

Rronneycz 2021-07-30 github

Correction: The game properly fullscreenized upon focusing on Experimental, not on 6.3-5. Still, both need to be refocused because they minimize.

steam-47870-6.3.log
steam-47870-exp.log

System Information

Rronneycz 2021-08-11 github

Hello @kisak-valve, I'd like to mention that this minimizing fullscreen issue is present with other games too, for example Need For Speed: Undercover and Goat Simulator which doesn't have a thread. It seems to be a fullscreen behaviour change between 5.13 and 6.3 rather than a game issue.

Aalasky17 2021-08-12 github

@ronneycz The games minimizing on focus loss (which includes switching to another desktop/workspace) when in fullscreen mode is actually common Windows 10 behavior, not a regression. Need for Speed: Hot Pursuit specifically minimizes on Windows whenever focus is lost in fullscreen mode, including when changing desktops.

Rronneycz 2021-08-12 github

That's unfortunate because it's a very handy QoL feature even if it might've been a bug, some games just don't have windowed setting and it came in handy. I would like to see a Wine/Proton build that stays up to date and includes this feature, do you know about one? One can use Wine's virtual desktop but that's not as elegant...

Proton versions

Launch options

Launch lines

Upstream links

DLLs