Hello @ipr, with a vanilla, unmodified game, please add PROTON_LOG=1 %command% to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.
======================
Proton: 1584918606 proton-5.0-5b
SteamGameId: 1106080
Command: ['/home/kaze/.local/share/Steam/steamapps/common/Princess Project/Game.exe']
Options: {'forcelgadd'}
======================
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
esync: up and running.
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2547.178:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2547.178:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b410000: builtin
2547.179:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\wineboot.exe" at 0x400000: PE builtin
2547.184:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f7ef7a50000: builtin
2547.184:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f7ef7ba0000: builtin
2547.186:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f7ef7980000: builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2547.540:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2547.540:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b410000: builtin
2547.541:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\services.exe" at 0x400000: PE builtin
2547.546:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7fa21dbc0000: builtin
2547.546:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7fa21dd10000: builtin
2547.548:000c:000d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7fa21daf0000: builtin
2547.549:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin
2547.550:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65780000: PE builtin
2547.550:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin
2547.551:000c:000d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\userenv.dll" at 0x67d00000: PE builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2547.587:000f:0010:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2547.587:000f:0010:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b410000: builtin
2547.588:000f:0010:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\plugplay.exe" at 0x400000: PE builtin
2547.590:000f:0010:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f4964670000: builtin
2547.590:000f:0010:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f49647c0000: builtin
2547.591:000f:0010:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f49645a0000: builtin
2547.604:000f:0010:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2547.674:0016:0017:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2547.674:0016:0017:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b410000: builtin
2547.674:0016:0017:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x400000: PE builtin
2547.676:0016:0017:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f8c1b000000: builtin
2547.676:0016:0017:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f8c1b150000: builtin
2547.677:0016:0017:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f8c1af30000: builtin
2547.677:0016:0017:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x67a00000: PE builtin
2547.684:0016:0017:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin
2547.702:0016:0019:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\drivers\\winebus.sys" at 0x7f8c1aef0000: builtin
2547.703:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65780000: PE builtin
2547.703:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin
2547.712:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\hidclass.sys" at 0x62c40000: PE builtin
2547.712:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\drivers\\winehid.sys" at 0x6b3c0000: PE builtin
2547.717:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\hid.dll" at 0x64b80000: PE builtin
2547.722:0016:0019:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f8c1a8b0000: builtin
2547.722:0016:0019:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f8c1aa70000: builtin
2548.647:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin
2548.647:0016:0019:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2548.714:001e:001f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2548.714:001e:001f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b410000: builtin
2548.715:001e:001f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x400000: PE builtin
2548.716:001e:001f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f57a3f20000: builtin
2548.716:001e:001f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f57a4060000: builtin
2548.717:001e:001f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f57a3e40000: builtin
2548.717:001e:001f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x67a00000: PE builtin
2548.723:001e:001f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin
2548.740:001e:0021:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\drivers\\WineUsd.sys" at 0x6d980000: PE builtin
2548.743:001e:0021:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65780000: PE builtin
2548.743:001e:0021:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2548.764:0024:0025:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2548.764:0024:0025:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b410000: builtin
2548.765:0024:0025:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\winedevice.exe" at 0x400000: PE builtin
2548.767:0024:0025:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f84983e0000: builtin
2548.767:0024:0025:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f8498520000: builtin
2548.768:0024:0025:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f8498300000: builtin
2548.768:0024:0025:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ntoskrnl.exe" at 0x67a00000: PE builtin
2548.777:0024:0025:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin
2548.813:0024:0027:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\drivers\\mountmgr.sys" at 0x7f84982b0000: builtin
2548.818:0024:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65780000: PE builtin
2548.818:0024:0027:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin
2548.829:0024:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f8493be0000: builtin
2548.829:0024:0029:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f8493da0000: builtin
2548.830:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f7ef6d80000: builtin
2548.832:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65780000: PE builtin
2548.832:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f7ef6b00000: builtin
2548.832:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68a40000: PE builtin
2548.833:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin
2548.833:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin
2548.833:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64940000: PE builtin
2549.115:0024:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin
2549.115:0024:0029:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin
2549.350:000a:000b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin
2549.353:000a:000b:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f7ef6f30000: builtin
2549.360:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2549.360:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin
2549.363:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\steam.exe" at 0x7e8c0000: builtin
2549.367:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7e7c0000: builtin
2549.367:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7e810000: builtin
2549.368:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7e680000: builtin
2549.370:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7e5b0000: builtin
2549.370:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fdc0000: PE builtin
2549.372:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65980000: PE builtin
2549.372:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7e380000: builtin
2549.372:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65200000: PE builtin
2549.377:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68c40000: PE builtin
2549.378:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64b40000: PE builtin
2549.378:0008:0009:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7d980000: builtin
2549.776:0008:0009:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6c0c0000: PE builtin
2549.786:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2549.786:002b:002c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b410000: builtin
2549.787:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\explorer.exe" at 0x400000: PE builtin
2549.790:002b:002c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f05722f0000: builtin
2549.790:002b:002c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f0572440000: builtin
2549.791:002b:002c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f0572150000: builtin
2549.792:002b:002c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f0572070000: builtin
2549.793:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin
2549.794:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65780000: PE builtin
2549.794:002b:002c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f0571df0000: builtin
Setting breakpad minidump AppID = 1106080
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198000724698 [API loaded no]
2550.072:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin
2550.072:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin
2550.086:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin
2550.086:002b:002c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7f05716a0000: builtin
2550.139:0008:002a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a900000: PE builtin
2550.139:0008:002a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0xf5e60000: builtin
2550.143:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68a40000: PE builtin
2550.144:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64940000: PE builtin
2550.144:002b:002c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f056b5d0000: builtin
2550.146:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2550.147:002e:002f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b410000: builtin
2550.148:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\explorer.exe" at 0x400000: PE builtin
2550.153:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a100000: PE builtin
2550.153:002b:002c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\actxprxy.dll" at 0xc90000: PE builtin
2550.153:002e:002f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7f34adc10000: builtin
2550.153:002e:002f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7f34add60000: builtin
2550.154:002e:002f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\gdi32.dll" at 0x7f34ada70000: builtin
2550.156:002e:002f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7f34ad990000: builtin
2550.156:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fbc0000: PE builtin
2550.158:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65780000: PE builtin
2550.158:002e:002f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7f34ad710000: builtin
2550.517:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65000000: PE builtin
2550.517:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6bec0000: PE builtin
2550.531:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a700000: PE builtin
2550.531:002e:002f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7f34acfc0000: builtin
2550.566:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shlwapi.dll" at 0x68a40000: PE builtin
2550.567:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64940000: PE builtin
2550.568:002e:002f:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7f34ab190000: builtin
2550.574:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a100000: PE builtin
2550.574:002e:002f:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\actxprxy.dll" at 0xa80000: PE builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
2550.618:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2550.618:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin
2550.941:0034:0035:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\Game.exe" at 0x400000: native
2550.997:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7e700000: builtin
2550.997:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7e750000: builtin
2550.997:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\GDI32.dll" at 0x7e7c0000: builtin
2551.075:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7e640000: builtin
2551.078:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65980000: PE builtin
2551.078:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7e420000: builtin
2551.078:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\msacm32.dll" at 0x66640000: PE builtin
2551.080:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fdc0000: PE builtin
2551.080:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65200000: PE builtin
2551.080:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WINMM.dll" at 0x639c0000: PE builtin
2551.113:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WS2_32.dll" at 0x7e3c0000: builtin
2551.151:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\IPHLPAPI.DLL" at 0x7e390000: builtin
2551.152:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\PSAPI.DLL" at 0x6aec0000: PE builtin
2551.207:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6c0c0000: PE builtin
2551.225:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x62800000: PE builtin
2551.225:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\winsxs\\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.2600.2982_none_deadbeef\\COMCTL32.dll" at 0x6e8c0000: PE builtin
2551.268:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\netapi32.dll" at 0x7e310000: builtin
2551.269:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\Secur32.dll" at 0x7e350000: builtin
2551.337:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\bcrypt.dll" at 0x7e1f0000: builtin
2551.337:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\CRYPT32.dll" at 0x7e220000: builtin
2551.368:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a300000: PE builtin
2551.368:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\OLEACC.dll" at 0x330000: PE builtin
2551.370:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\SHLWAPI.dll" at 0x68c40000: PE builtin
2551.399:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WINSPOOL.DRV" at 0x7e1a0000: builtin
2551.441:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64b40000: PE builtin
2551.441:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7d7b0000: builtin
2551.441:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\COMDLG32.dll" at 0x6b8c0000: PE builtin
2551.460:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\USERENV.dll" at 0x67f00000: PE builtin
2551.536:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\mpr.dll" at 0x6dbc0000: PE builtin
2551.536:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\wininet.dll" at 0x6b4c0000: PE builtin
2551.536:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\urlmon.dll" at 0x71340000: PE builtin
2551.558:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\jsproxy.dll" at 0x71440000: PE builtin
2551.558:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WINHTTP.dll" at 0x64540000: PE builtin
2551.582:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\dhcpcsvc.DLL" at 0x70c00000: PE builtin
2551.594:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WTSAPI32.dll" at 0x62140000: PE builtin
2551.924:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a900000: PE builtin
2551.924:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7d1a0000: builtin
2552.002:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x62340000: PE builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2552.197:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\Kerberos.dll" at 0x7caf0000: builtin
2552.322:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\steamclient.dll" at 0x69480000: PE builtin
2552.369:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\lsteamclient.dll" at 0xf5ef0000: builtin
2552.418:0034:0035:fixme:heap:RtlSetHeapInformation 0x110000 0 0x32fef0 4 stub
2552.418:0034:0035:fixme:process:SetProcessDEPPolicy (3): stub
2552.418:0034:0035:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
2552.418:0034:0035:fixme:ntdll:EtwRegisterTraceGuidsW (0x4efa10, 0x2ed69e0, {6a3e50a4-7e15-4099-8413-ec94d8c2a4b6}, 1, 0x2ea9064, (null), (null), 0x2ed69f8): stub
2552.418:0034:0035:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
2552.442:0034:0035:fixme:userenv:GetProfileType 0032F5D4
2552.465:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dbghelp.dll" at 0xf4320000: builtin
2552.505:0034:0035:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dwrite.dll" at 0xf4240000: builtin
2552.957:0034:0035:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32facc, (nil) 0x32fad0
2552.957:0034:0035:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32facc (nil) 0x32fad0) returning a dummy value (current locale)
2552.957:0034:0035:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32facc, 0x551eb18 0x32fad0
2552.957:0034:0035:fixme:nls:get_dummy_preferred_ui_language (0x38 0x32facc 0x551eb18 0x32fad0) returning a dummy value (current locale)
2552.961:0034:0035:fixme:winsock:WSALookupServiceBeginW (0x32f9a0 0x00000ff0 0x32f9dc) Stub!
[52:0328/051251:ERROR:network_change_notifier_win.cc(158)] WSALookupServiceBegin failed with: 122
2552.985:0034:003b:fixme:esync:__esync_wait_objects Can't wait on esync and server objects at the same time!
2552.985:0034:0035:fixme:iphlpapi:NotifyAddrChange (Handle 0x32fb08, overlapped 0x5520508): stub
2552.992:0034:0035:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented! All device notification events will be sent.
2552.992:0034:0035:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented! All device notification events will be sent.
2552.992:0034:0035:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
2552.993:0034:0041:fixme:ver:GetCurrentPackageId (0x6e2ff3c (nil)): stub
2553.088:0034:0046:fixme:ntdll:EtwRegisterTraceGuidsW (0x4efa10, 0x2ed7b50, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x2ea9064, (null), (null), 0x2ed7b68): stub
2553.088:0034:0046:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
2553.113:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2553.113:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin
2553.139:004b:004c:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\Game.exe" at 0x400000: native
2553.146:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7e700000: builtin
2553.146:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7e750000: builtin
2553.146:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\GDI32.dll" at 0x7e7c0000: builtin
2553.149:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7e640000: builtin
2553.151:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65980000: PE builtin
2553.151:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7e420000: builtin
2553.151:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\msacm32.dll" at 0x66640000: PE builtin
2553.152:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fdc0000: PE builtin
2553.152:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65200000: PE builtin
2553.153:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WINMM.dll" at 0x639c0000: PE builtin
2553.154:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WS2_32.dll" at 0x7e3c0000: builtin
2553.154:0034:0043:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
2553.155:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\IPHLPAPI.DLL" at 0x7e390000: builtin
2553.155:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\PSAPI.DLL" at 0x6aec0000: PE builtin
2553.156:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6c0c0000: PE builtin
2553.156:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x62800000: PE builtin
2553.156:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\winsxs\\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.2600.2982_none_deadbeef\\COMCTL32.dll" at 0x6e8c0000: PE builtin
2553.158:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\netapi32.dll" at 0x7e310000: builtin
2553.158:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\Secur32.dll" at 0x7e350000: builtin
2553.160:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\bcrypt.dll" at 0x7e1f0000: builtin
2553.160:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\CRYPT32.dll" at 0x7e220000: builtin
2553.161:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a300000: PE builtin
2553.161:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\OLEACC.dll" at 0x330000: PE builtin
2553.162:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\SHLWAPI.dll" at 0x68c40000: PE builtin
2553.163:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WINSPOOL.DRV" at 0x7e1a0000: builtin
2553.168:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64b40000: PE builtin
2553.168:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7d7b0000: builtin
2553.168:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\COMDLG32.dll" at 0x6b8c0000: PE builtin
2553.169:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\USERENV.dll" at 0x67f00000: PE builtin
2553.170:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\mpr.dll" at 0x6dbc0000: PE builtin
2553.170:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\wininet.dll" at 0x6b4c0000: PE builtin
2553.170:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\urlmon.dll" at 0x71340000: PE builtin
2553.171:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\jsproxy.dll" at 0x71440000: PE builtin
2553.171:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WINHTTP.dll" at 0x64540000: PE builtin
2553.171:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\dhcpcsvc.DLL" at 0x70c00000: PE builtin
2553.172:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WTSAPI32.dll" at 0x62140000: PE builtin
2553.232:0034:0035:fixme:wtsapi:WTSRegisterSessionNotification Stub 0001006A 0x00000000
2553.244:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\dwmapi.dll" at 0x63ac0000: PE builtin
2553.244:0034:0035:fixme:dwmapi:DwmIsCompositionEnabled 0032F564
2553.281:0034:0035:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\msctf.dll" at 0x68340000: PE builtin
2553.282:0034:0035:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile (055E5E80)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0032F4E8)
2553.328:0034:0035:fixme:msctf:SetInputScopes STUB: 0001006A ... (null) (null)
2553.330:0034:0035:fixme:msctf:SetInputScopes STUB: 0001006A ... (null) (null)
2553.330:0034:0035:fixme:msctf:SetInputScopes STUB: 0001006A ... (null) (null)
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
2553.354:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2553.354:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin
2553.365:0056:0057:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\Game.exe" at 0x400000: native
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
2553.413:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7e700000: builtin
2553.413:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7e750000: builtin
2553.413:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\GDI32.dll" at 0x7e7c0000: builtin
2553.417:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7e640000: builtin
2553.419:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65980000: PE builtin
2553.419:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7e420000: builtin
2553.419:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\msacm32.dll" at 0x66640000: PE builtin
2553.420:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fdc0000: PE builtin
2553.420:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65200000: PE builtin
2553.420:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WINMM.dll" at 0x639c0000: PE builtin
2553.421:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WS2_32.dll" at 0x7e3c0000: builtin
2553.422:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\IPHLPAPI.DLL" at 0x7e390000: builtin
2553.423:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\PSAPI.DLL" at 0x6aec0000: PE builtin
2553.424:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6c0c0000: PE builtin
2553.424:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x62800000: PE builtin
2553.424:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\winsxs\\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.2600.2982_none_deadbeef\\COMCTL32.dll" at 0x6e8c0000: PE builtin
2553.425:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
2553.425:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at 0x7b420000: builtin
2553.426:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\netapi32.dll" at 0x7e2d0000: builtin
2553.426:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\Secur32.dll" at 0x7e310000: builtin
2553.429:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\bcrypt.dll" at 0x7e1b0000: builtin
2553.429:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\CRYPT32.dll" at 0x7e1e0000: builtin
2553.431:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a300000: PE builtin
2553.431:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\OLEACC.dll" at 0x330000: PE builtin
2553.432:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\SHLWAPI.dll" at 0x68c40000: PE builtin
2553.434:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WINSPOOL.DRV" at 0x7e160000: builtin
2553.437:0059:005a:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\Game.exe" at 0x400000: native
2553.439:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64b40000: PE builtin
2553.439:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7d770000: builtin
2553.439:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\COMDLG32.dll" at 0x6b8c0000: PE builtin
2553.440:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\USERENV.dll" at 0x67f00000: PE builtin
2553.441:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\sechost.dll" at 0x7e700000: builtin
2553.441:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at 0x7e750000: builtin
2553.441:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\GDI32.dll" at 0x7e7c0000: builtin
2553.441:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\mpr.dll" at 0x6dbc0000: PE builtin
2553.441:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\wininet.dll" at 0x6b4c0000: PE builtin
2553.441:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\urlmon.dll" at 0x71340000: PE builtin
2553.442:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\jsproxy.dll" at 0x71440000: PE builtin
2553.442:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WINHTTP.dll" at 0x64540000: PE builtin
2553.443:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\dhcpcsvc.DLL" at 0x70c00000: PE builtin
2553.443:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at 0x7e640000: builtin
2553.443:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WTSAPI32.dll" at 0x62140000: PE builtin
2553.445:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\version.dll" at 0x65980000: PE builtin
2553.445:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\user32.dll" at 0x7e420000: builtin
2553.445:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\msacm32.dll" at 0x66640000: PE builtin
2553.445:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll" at 0x6fdc0000: PE builtin
2553.446:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\ole32.dll" at 0x65200000: PE builtin
2553.446:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WINMM.dll" at 0x639c0000: PE builtin
2553.447:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WS2_32.dll" at 0x7e3c0000: builtin
2553.448:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\IPHLPAPI.DLL" at 0x7e390000: builtin
2553.449:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\PSAPI.DLL" at 0x6aec0000: PE builtin
2553.450:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\imm32.dll" at 0x6c0c0000: PE builtin
2553.450:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\usp10.dll" at 0x62800000: PE builtin
2553.450:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\winsxs\\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.2600.2982_none_deadbeef\\COMCTL32.dll" at 0x6e8c0000: PE builtin
2553.452:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\netapi32.dll" at 0x7e310000: builtin
2553.452:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\Secur32.dll" at 0x7e350000: builtin
2553.454:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\bcrypt.dll" at 0x7e1f0000: builtin
2553.455:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\CRYPT32.dll" at 0x7e220000: builtin
2553.456:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\oleaut32.dll" at 0x6a300000: PE builtin
2553.456:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\OLEACC.dll" at 0x330000: PE builtin
2553.456:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\SHLWAPI.dll" at 0x68c40000: PE builtin
2553.458:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\WINSPOOL.DRV" at 0x7e1a0000: builtin
2553.463:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\shcore.dll" at 0x64b40000: PE builtin
2553.464:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\shell32.dll" at 0x7d7b0000: builtin
2553.464:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\COMDLG32.dll" at 0x6b8c0000: PE builtin
2553.465:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\USERENV.dll" at 0x67f00000: PE builtin
2553.466:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\mpr.dll" at 0x6dbc0000: PE builtin
2553.466:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\wininet.dll" at 0x6b4c0000: PE builtin
2553.467:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\urlmon.dll" at 0x71340000: PE builtin
2553.468:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\jsproxy.dll" at 0x71440000: PE builtin
2553.468:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WINHTTP.dll" at 0x64540000: PE builtin
2553.469:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\dhcpcsvc.DLL" at 0x70c00000: PE builtin
2553.470:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\WTSAPI32.dll" at 0x62140000: PE builtin
2553.678:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a900000: PE builtin
2553.678:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7d420000: builtin
2553.710:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x62340000: PE builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2553.749:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\Kerberos.dll" at 0x7c970000: builtin
2553.813:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\steamclient.dll" at 0x69480000: PE builtin
2553.816:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\lsteamclient.dll" at 0xf5e30000: builtin
2553.860:004b:004c:fixme:heap:RtlSetHeapInformation 0x110000 0 0x32fef0 4 stub
2553.860:004b:004c:fixme:process:SetProcessDEPPolicy (3): stub
2553.860:004b:004c:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
2553.860:004b:004c:fixme:ntdll:EtwRegisterTraceGuidsW (0x4efa10, 0x2ed69e0, {6a3e50a4-7e15-4099-8413-ec94d8c2a4b6}, 1, 0x2ea9064, (null), (null), 0x2ed69f8): stub
2553.860:004b:004c:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
2553.861:004b:004c:fixme:userenv:GetProfileType 0032F5D4
2553.863:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dbghelp.dll" at 0xf4260000: builtin
2553.864:004b:005f:fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
2553.920:004b:004c:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\D3DCompiler_47.dll" at 0x69b00000: PE builtin
2553.921:004b:004c:trace:loaddll:free_modref Unloaded module L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\D3DCompiler_47.dll" : builtin
2553.924:004b:004c:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\D3DCompiler_47.dll" at 0x10000000: native
2553.971:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\vulkan-1.dll" at 0x64f40000: PE builtin
2553.981:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winevulkan.dll" at 0xf4210000: builtin
2553.982:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\d3d9.dll" at 0x62440000: native
2553.982:004b:004c:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\libglesv2.dll" at 0x5420000: native
2553.999:004b:004c:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\libegl.dll" at 0x3b0000: native
2554.029:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a900000: PE builtin
2554.029:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7d130000: builtin
2554.060:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x62340000: PE builtin
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2554.099:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\Kerberos.dll" at 0x7c970000: builtin
2554.137:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\opengl32.dll" at 0x7a840000: builtin
2554.138:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\wined3d.dll" at 0xf4010000: builtin
2554.138:004b:004c:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dxgi.dll" at 0xf4170000: builtin
2554.141:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\d3d11.dll" at 0x6a540000: native
2554.175:0059:005a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\steamclient.dll" at 0x69480000: PE builtin
2554.178:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\lsteamclient.dll" at 0xf5ee0000: builtin
2554.200:0059:005a:fixme:heap:RtlSetHeapInformation 0x110000 0 0x32fef0 4 stub
2554.201:0059:005a:fixme:process:SetProcessDEPPolicy (3): stub
2554.201:0059:005a:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
2554.201:0059:005a:fixme:ntdll:EtwRegisterTraceGuidsW (0x4efa10, 0x2ed69e0, {6a3e50a4-7e15-4099-8413-ec94d8c2a4b6}, 1, 0x2ea9064, (null), (null), 0x2ed69f8): stub
2554.201:0059:005a:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
2554.202:0059:005a:fixme:userenv:GetProfileType 0032F5D4
2554.205:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dbghelp.dll" at 0xf4310000: builtin
2554.206:0059:005a:fixme:ntdll:EtwRegisterTraceGuidsW (0x4efa10, 0x2ed7b50, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x2ea9064, (null), (null), 0x2ed7b68): stub
2554.206:0059:005a:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
2554.206:0059:005a:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
2554.206:0059:005a:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
2554.210:0059:005a:fixme:gdi:GdiInitializeLanguagePack stub
2554.210:0059:005a:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
2554.238:0059:005a:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\ffmpegsumo.dll" at 0x10000000: native
2554.241:0059:0066:fixme:ver:GetCurrentPackageId (0x573ff3c (nil)): stub
2554.291:0059:005a:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dwrite.dll" at 0xf4280000: builtin
2554.379:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\setupapi.dll" at 0x6a900000: PE builtin
2554.379:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winex11.drv" at 0x7d070000: builtin
2554.381:004b:004c:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
warn: D3D11CoreCreateDevice: Adapter is not a DXVK adapter
2554.402:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\dxvk_config.dll" at 0x69240000: native
info: Game: Game.exe
info: DXVK: v1.5.5-21-g3d52ab36a
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
2554.409:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\uxtheme.dll" at 0x62340000: PE builtin
2554.409:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\openvr_api_dxvk.dll" at 0x5590000: native
2554.410:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-synch-l1-2-0.dll" at 0x6e540000: PE builtin
2554.410:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-fibers-l1-1-1.dll" at 0x6ba80000: PE builtin
2554.411:004b:004c:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\api-ms-win-core-localization-l1-2-1.dll" at 0x3f0000: PE builtin
warn: OpenVR: Failed to initialize OpenVR
ERROR: ld.so: object '/home/kaze/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
2554.445:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\Kerberos.dll" at 0x7c9b0000: builtin
2554.502:0056:0057:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\steamclient.dll" at 0x69480000: PE builtin
2554.505:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\lsteamclient.dll" at 0xf5ef0000: builtin
2554.528:0056:0057:fixme:heap:RtlSetHeapInformation 0x110000 0 0x32fef0 4 stub
2554.529:0056:0057:fixme:process:SetProcessDEPPolicy (3): stub
2554.529:0056:0057:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
2554.529:0056:0057:fixme:ntdll:EtwRegisterTraceGuidsW (0x4efa10, 0x2ed69e0, {6a3e50a4-7e15-4099-8413-ec94d8c2a4b6}, 1, 0x2ea9064, (null), (null), 0x2ed69f8): stub
2554.529:0056:0057:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
2554.530:0056:0057:fixme:userenv:GetProfileType 0032F5D4
2554.532:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dbghelp.dll" at 0xf4320000: builtin
2554.533:0056:0057:fixme:ntdll:EtwRegisterTraceGuidsW (0x4efa10, 0x2ed7b50, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x2ea9064, (null), (null), 0x2ed7b68): stub
2554.533:0056:0057:fixme:ntdll:EtwRegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
2554.533:0056:0057:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
2554.533:0056:0057:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
2554.536:0056:0057:fixme:gdi:GdiInitializeLanguagePack stub
2554.536:0056:0057:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
2554.540:0056:0057:trace:loaddll:load_native_dll Loaded L"Z:\\home\\kaze\\.local\\share\\Steam\\steamapps\\common\\Princess Project\\ffmpegsumo.dll" at 0x10000000: native
2554.542:0056:006f:fixme:ver:GetCurrentPackageId (0x573ff3c (nil)): stub
2554.581:0056:0057:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\dwrite.dll" at 0xf4290000: builtin
info: Enabled instance extensions:
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: Device properties:
info: Device name: : AMD RADV VEGA10 (LLVM 9.0.1)
info: Driver version : 19.3.3
info: Enabled device extensions:
info: VK_EXT_depth_clip_enable
info: VK_EXT_full_screen_exclusive
info: VK_EXT_host_query_reset
info: VK_EXT_memory_priority
info: VK_EXT_shader_stencil_export
info: VK_EXT_shader_viewport_index_layer
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_create_renderpass2
info: VK_KHR_depth_stencil_resolve
info: VK_KHR_draw_indirect_count
info: VK_KHR_driver_properties
info: VK_KHR_image_format_list
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_swapchain
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 1
info: sampleRateShading : 1
info: dualSrcBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: drawIndirectFirstInstance : 1
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 0
info: fragmentStoresAndAtomics : 1
info: shaderImageGatherExtended : 1
info: shaderStorageImageExtendedFormats : 1
info: shaderStorageImageReadWithoutFormat : 1
info: shaderStorageImageWriteWithoutFormat : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderInt64 : 1
info: variableMultisampleRate : 1
info: VK_EXT_conditional_rendering
info: conditionalRendering : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_host_query_reset
info: hostQueryReset : 1
info: VK_EXT_memory_priority
info: memoryPriority : 1
info: VK_EXT_shader_demote_to_helper_invocation
info: shaderDemoteToHelperInvocation : 0
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: Queue families:
info: Graphics : 0
info: Transfer : 0
mesa: for the --simplifycfg-sink-common option: may only occur zero or one times!
mesa: for the --global-isel-abort option: may only occur zero or one times!
Fossilize INFO: Overriding serialization path: "/home/kaze/.local/share/Steam/steamapps/shadercache/1106080/fozpipelinesv4/steamapprun_pipeline_cache".
info: DXVK: Read 3 valid state cache entries
info: DXVK: Using 10 compiler threads
warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
err: D3D11DXGIResource::GetSharedHandle: Stub
2554.796:004b:004c:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x1006a
err: Failed to create surface
[75:0328/051253:ERROR:gl_surface_egl.cc(403)] eglCreateWindowSurface failed with error EGL_BAD_ALLOC
[52:0328/051253:ERROR:command_buffer_proxy_impl.cc(155)] Failed to initialize command buffer service.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(213)] CommandBufferProxy::Initialize failed.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(230)] Failed to initialize command buffer.
2554.805:004b:004c:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x1006a
err: Failed to create surface
[75:0328/051253:ERROR:gl_surface_egl.cc(403)] eglCreateWindowSurface failed with error EGL_BAD_ALLOC
[52:0328/051253:ERROR:command_buffer_proxy_impl.cc(155)] Failed to initialize command buffer service.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(213)] CommandBufferProxy::Initialize failed.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(230)] Failed to initialize command buffer.
2554.808:004b:004c:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x1006a
err: Failed to create surface
[75:0328/051253:ERROR:gl_surface_egl.cc(403)] eglCreateWindowSurface failed with error EGL_BAD_ALLOC
[52:0328/051253:ERROR:command_buffer_proxy_impl.cc(155)] Failed to initialize command buffer service.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(213)] CommandBufferProxy::Initialize failed.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(230)] Failed to initialize command buffer.
2554.810:004b:004c:err:vulkan:X11DRV_vkCreateWin32SurfaceKHR Failed to allocate client window for hwnd=0x1006a
err: Failed to create surface
[75:0328/051253:ERROR:gl_surface_egl.cc(403)] eglCreateWindowSurface failed with error EGL_BAD_ALLOC
[52:0328/051253:ERROR:command_buffer_proxy_impl.cc(155)] Failed to initialize command buffer service.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(213)] CommandBufferProxy::Initialize failed.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(230)] Failed to initialize command buffer.
err: D3D11DXGIResource::GetSharedHandle: Stub
2555.752:0034:0091:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\mmdevapi.dll" at 0x70340000: PE builtin
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
2555.787:0034:0091:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winepulse.drv" at 0xf36d0000: builtin
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
2555.809:0034:0091:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\winealsa.drv" at 0xf2ed0000: builtin
2555.809:0034:0091:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\winealsa.drv" : builtin
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
2556.043:0034:009a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\xinput1_3.dll" at 0x65800000: PE builtin
2556.070:0056:0057:fixme:ntdll:NtQueryVolumeInformationFile 0x22c: volume info not supported
2556.089:0034:009a:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\hid.dll" at 0x64d80000: PE builtin
2556.090:0034:009a:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
2556.090:0034:009a:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 1.
2556.090:0034:009a:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 2.
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
2556.115:0056:0057:fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
warn: D3D11Texture2D::QueryInterface: Unknown interface query
warn: f8fb5c27-c6b3-4f75-a4c8-439af2ef564c
2557.579:0034:0035:fixme:dwmapi:DwmDefWindowProc stub
2557.966:0034:0035:fixme:ntdll:NtCreatePowerRequest (0x32f828, 0x32f82c): stub
2562.819:0034:0035:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0001006A
2562.832:0059:005a:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
2562.832:0059:005a:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
2562.841:0056:0057:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
2562.841:0056:0057:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
2562.853:0034:0035:fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x5520508): stub
2562.870:0034:0035:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
2562.870:0034:0035:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
2563.892:001e:0022:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\drivers\\WineUsd.sys" : builtin
2563.898:0016:001a:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\drivers\\winehid.sys" : builtin
2563.898:0016:001a:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\hidclass.sys" : builtin
2563.899:0016:001a:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\drivers\\winebus.sys" : builtin
pid 8315 != 8313, skipping destruction (fork without exec?)
Possible lines of interest from the log:
err: Failed to create surface
[75:0328/051253:ERROR:gl_surface_egl.cc(403)] eglCreateWindowSurface failed with error EGL_BAD_ALLOC
[52:0328/051253:ERROR:command_buffer_proxy_impl.cc(155)] Failed to initialize command buffer service.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(213)] CommandBufferProxy::Initialize failed.
[52:0328/051253:ERROR:webgraphicscontext3d_command_buffer_impl.cc(230)] Failed to initialize command buffer.
Please copy your system information, with the extended srt-info section at the bottom, from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.
In the future, please attach Proton logs as a file or as a gist.
With different game, I believe not RPGMaker, Flandre's dream. - 36000 ft deep - (1085340) I also had the EGL error, resulting in black screen. Deleting libEGL.dll from game directory made it work without any issues. This game also has ffmpegsumo.dll and nwjs.
Some games work when using PROTON_USE_WINED3D=1
Others seem to be generally sensitive to changes in system or just have racy condition somewhere (maybe only waiting forever?).
WebGL / Webassembly support seems to have some issues which affects some games.
@ipr I found there two other ways to get RPGMaker games working other than changing to WINE3D or deleting libEGL.dll.
The first way works if you have a www folder. If that's the case you don't need proton and it should work at native performance. Switch to the www folder, open an HTTP Server, like nodejs-http-server, and play the game in your browser.
The other option is to set DXVK configuration to DirectX 9.3. It seems sometimes the problem is a few functions aren't implemented yet. You can see "Stub" in the logs if that's the case. Create a file dxvk.conf on your game installation folder with the following options:
dxgi.deferSurfaceCreation = True
d3d9.deferSurfaceCreation = True
d3d11.maxFeatureLevel = 9_3
More information on these options here: https://github.com/doitsujin/dxvk/blob/master/dxvk.conf
@ipr I found there two other ways to get RPGMaker games working other than changing to WINE3D or deleting libEGL.dll.
Instead of deleting the DLL you may overwrite it (along with libGLES) from newer nwjs package.
Running nwjs (./nw) instead of Game.exe can work, but sometimes some assets (like music files) are in the game binary itself.
This all depends a lot on which version is bundled with the game.
I haven't looked at the dxvk.conf before, thanks for the tip!
@vermeeren thank you so much for that reply. It was a frustrating problem for me because the game wouldn't let me go to the save menu during cut-scenes and it always happened during cutscenes, looooooong cut-scenes that I had to play again and again.
@unit73e thanks for this, I didn't know you could run rpgm games using this folder on a browser. unfortunately it doesn't show my saved files. would have been cool if it did coz the performance is SO much better.
@srushti335 the reason for your browser solution problem is your cache is broken. You need to clear it. One way of avoiding this problem is having a new data folder just for games (explained later). If you use the libEGL.dll solution you don't need to delete those files, you can simply override DLLs like @ipr suggested.
Meanwhile I learned a lot about RPG Maker versions, so here's a summary for everyone, in case you end up with these issues.
There are several RPG Maker versions but the most common can be grouped like so:
Game.rgss* file, it's a XP, VX, VX Ace game.package.json file, it's an MV/MZ game.RPG Maker XP, VX, or VX Ace aren't hardware accelerated at all, so there's not much that can be done if those game run slow in Linux. However MV and MZ run in a browser, so there's a lot of fixes that can be done.
Sometimes it's possible to fix with DXVK alone. This works if the game uses Direct3D, and you know because DXVK log will show up at start.
Add a dxvk.conf to the game directory with the following content:
dxgi.deferSurfaceCreation = True
d3d9.deferSurfaceCreation = True
Start the game and the black screen should go away.
The MV and MZ executable runs with an embedded chrome with OpenGL ES support, and usually have two DLLs for that, the libEGL.dll and libGLESv2.dll.
Like @ipr mentioned there's no need to delete those libraries. If the game runs very slow, shows no graphics, crashes, freezes, you might need to run the Wine built-in libraries, instead of the Windows native libraries, and you can do that with:
WINEDLLOVERRIDES="libEGL,libGLESv2=b" wine <game>
Or the Steam equivalent:
WINEDLLOVERRIDES="libEGL,libGLESv2=b" %command%
If that doesn't work the alternative is running in a native browser:
# In Arch Linux install
paru -S nodejs-http-server
# Go to the web folder, if you have it
cd www
# Run the server
http-server
# Open browser
chromium http://localhost:8080
The performance is much better but there are big catches with this solution:
chromium --user-data-dir <your-directory> http://localhost:8080.I also have tips if you want to improve image quality, use Gamescope:
gamescope -F pixel -S fit -- wine <game>
This will run the game with a pixelated filter, so it won't look blurry.
If you want to improve even more you can figure out the game resolution first with xwininfo. Resolutions in RPG Maker are often non-standard. The default resolutions are 544x416 for XP/VX and 816x624 for MV/MZ.
After figuring that out:
gamescope -w 816 -h 624 -F pixel -S fit -- wine <game>
If the game is tearing you can also set the refresh rate to 60 frames per second:
gamescope -w 816 -h 624 -F pixel -S fit -r 60 -- wine <game>
This works for any RPG Maker game (or any game really).
EDIT: added DXVK fix.
Hello I have found another way to fix black screen problems and improve performance. First install nwjs and it doesn't matter which version. In arch paru -Syu nwjs-bin. Then go to the game directory and run nw . and this will run the game natively because the entire game is in the www folder. It's similar to the method described above with http-server but the advantage is the saves and fullscreen work as intended. The caveat is that Linux is case-sensitive while Windows is case-insensitive, meaning sometimes symbolic links have to be created.
proton 5.0-5bx1 2020-03WINEDLLOVERRIDES="libEGL,libGLESv2=b"x1 2024-10PROTON_USE_WINED3D=1x1 2021-11PROTON_LOG=1x1 2020-03libegl.dllx5 2024-10libglesv2.dllx2 2024-10ffmpegsumo.dllx3 2021-11actxprxy.dllx1 2020-03advapi32.dllx1 2020-03api-ms-win-core-fibers-l1-1-1.dllx1 2020-03api-ms-win-core-localization-l1-2-1.dllx1 2020-03api-ms-win-core-synch-l1-2-0.dllx1 2020-03bcrypt.dllx1 2020-03comctl32.dllx1 2020-03comdlg32.dllx1 2020-03crypt32.dllx1 2020-03d3d11.dllx1 2020-03d3d9.dllx1 2020-03d3dcompiler_47.dllx1 2020-03
Compatibility Report
System Information
I confirm:
Symptoms
Black screen in several games, audio from title playing so game is otherwise working
Reproduction
Starting the game.
Workaround
Seems to happen in games using ffmpegsumo.dll.
Upgrading from nwjs (https://nwjs.io) to 0.44.5 with actual ffmpeg.dll fixes problem and game starts correctly.
Questions remaining
Is it enough to work around that single DLL? Or are the other files also absolutely necessary (is it enough to detect just that DLL?)?
Is it possible to have Wine detect this or to include workaround or is the game update always needed?